Top Critic Average
If you fancy something a little different, want to grab a shed load of Gamerscore and find yourself constantly harking back to the days of Portal, then this is the one for you.
Chromagun is videogame love letter to Portal, with an entirely different and unique puzzle mechanic. It may have made a bad first impression in its pre-release version, but eventually won me over. It's a game I have a lot of confidence in recommending to puzzle game fans.
ChromaGun is the absolute standard of a puzzle game done right. While it's not on the same level as Portal 2 or The Witness, it is an absolutely solid puzzle game. It's fun, it's challenging, and it's not frustrating, which is something that a lot of puzzle game's do wrong. It is an absolutely terrific piece of art that deserves to be played by anyone that even remotely enjoys puzzle games. At $14.99, you'll be getting the game for a steal, and I would absolutely recommend it at that price. While the game may fall a bit short in the story and replayability department, there is no denying that ChromaGun is one of the finer games in pool of bad puzzle games.
Despite feeling a little too short in all, there's no denying the satisfying allure of ChromaGun's first-person puzzlery. More a hat-doffing love letter to Portal than a clone, it offers a unique experience on Switch - one sure to having many a cheek flushed with happy colours.
We enjoyed our time with the game thanks to its interesting premise and its colorful puzzles, but do feel that at times it is a bit harsh with players. You will be punished for your mistakes, so be ready for that! This is a solid first effort, and we look forward to seeing what the team can do with the premise if they get to work on a sequel.
Yes, you could easily dismiss this as 'just another Portal clone', but it's more than that - it uses its own original gameplay mechanics to provide some genuinely thoughtful, tricky puzzles. Until the Portal games show up on the Nintendo Switch eShop (which is unlikely, I might add), ChromaGun is a great addition to the console's library that will help fill that void.
ChromaGun is a fun and challenging first person puzzle game that achieves what it set out to be. The game constantly kept challenging me to think in new ways on how to mix the colors and use what I had at my disposal in order to reach my goal. I wasn't fond of having to replay portions though every time I made a mistake and I made a lot as a got further and further into the game. If you can look past that and are a fan of puzzle games ChromaGun is a must play in my opinion.
Chromagun is a solid and entertaining puzzle game in the style of Portal. Some of the riddle can really shine but the game suffers from technical problems and an unbalanced difficulty.
Review in German | Read full review
ChromaGun is, for the most part, a great port, but it doesn't fix issues like the difficulty spikes that have always been present in the game. There's some truly excellent puzzle design in the sharp looking test environments that will keep you entertained, in what is likely the closest thing to Portal that the Nintendo Switch will ever see.
ChromaGun is a title that nails its core concept, but fluffs its lines in a few too many other areas. The colour-based puzzles brought to the table are a joy to solve with the surprising amount of depth mixing things up enough to never make you feel like you've seen the same brain-teaser twice. However, the punishment for failing a puzzle feels far too harsh at times and coupled with the constant load times, an air of frustration can set in.
Overall, ChromaGun is an interesting take on a genre that seems to always be brimming with fresh content. While some segments can be repetitive or frustrating, the overall experience shies away from too much rote repetition. The $14.99 price on Steam may be just a touch high for the rough 4-5 hours of gameplay, but not pushing too far given the overall quality.
If imitation is the sincerest form of flattery, then ChromaGun is one of the most lovingly crafted manifestos I've ever seen. It effortlessly parallels the world of Portal, while injecting more than enough originality to be able to stand on its own. It may not quite meet the gold standard that was established by Valve's masterpiece, but I can't help but wonder how much more impressive it might have felt, if ChromaGun had actually pre-dated Portal. While certainly not reinventing the wheel, this is an experience that will surely satiate any puzzle fiend, searching for a more colorful way to embrace their inner tester.
While not being the perfect child of its inspirational father, ChromaGun brings forth a very well executed mechanic and some very compelling puzzles that will put the player's wits and creativity to the test. Its audiovisual component could certainly be improved and the game is lacking as far as the atmosphere is concerned but fans of creative puzzle games have something to explore.
Review in Portuguese | Read full review
ChromaGun is a fun and challenging game, and these characteristics make it very enjoyable and should satisfy fans of puzzle games. The lack of more content and its weak performance on the PlayStation 4 disturb it, but it's still a good game.
Review in Portuguese | Read full review
Overall, I think ChromaGun is a solid title that has a fairly unique presence on the eShop at this moment. If you’re into Portal or something like Q.U.B.E. then you’ll probably get along just swell with this one. It’s a simple concept that does make you think and it’s satisfying solving the sometimes difficult puzzles. On the other hand, the steep price will, and should, make you think twice when it’s available on other platforms more affordably. You can also claim they haven’t done enough to scale the game up visually for the Switch. In that regard, ChromaGun gets a decent seven out of 10. If the price is cut down in the future then you could consider adding a half or one to this score, but as it stands, that’s my feeling on ChromaGun.
ChromaGun seems to try and be like Portal, but when it tries to be a unique experience it mostly succeeds, and is a worthy addition to any puzzle enthusiasts library.
Pixel Maniacs’ effort might share an awful lot in common with Valve’s Portal series but those parallels are only skin deep. At its core, ChromaGun takes something as simple as colours (something we’re all familiar with) to craft an inventive puzzler unlike anything currently on Switch. Outside its short runtime and sometimes frustrating difficulty, ChromaGun is still a smart and entertaining challenge perfect for those that like their brain being truly tested.
ChromaGun answers a question nobody wanted answered: What if Portal made a few really terrible game design decisions that soured the whole experience? Don't get me wrong, ChromaGun is not without enjoyment. It certainly has its moments. At $19.99, it may be worth buying. But it could have been so much better.
There just isn't a whole lot to say outside of what's already been said. ChromaGun is a competent puzzler that's only firing on a few cylinders and not much has changed in the several years since its launch. If you haven't pulled the trigger yet and are an avid puzzle fan the VR-ification is the excuse you need, just don't expect a whole lot.
Very high complexity, the lack of a strong narrator behind the scenes, the high cost of mistakes and the general monotony can leave many fans of the genre exceptionally disappointed. If you are ready to accept such problems and hungry for Portal-like games, then you can add one point to our final score. Otherwise, you can just just skip ChromaGun and pay attention to more interesting new games.
Review in Russian | Read full review
If not revolutionnay, ChromaGun is a plesant variation of Portal basing its core mechanics on primary colors more than the laws of physcis. Quite fun and challenging as soon as it takes liberties from its primal inspiration, Pixel Maniacs' game unfortunately suffers from a lack of consistency from start to finish. Those able to forgive the most forgivable puzzles will get a decent experience that will give your brain a hard time.
Review in French | Read full review
In trying to be a new Portal not just mechanically but in tone, style, presentation, humour, and narrative as well, ChromaGun sets itself up for a comparison that could never end well for it. It constantly reminds you that you're not playing Portal by highlighting all the ways that it falls short of Valve's beloved puzzler. ChromaGun came at the king, and it missed.
ChromaGun has to place you at the whim of a crazy, pseudo-friendly corporation because that's what Portal did. ChromaGun's underlying mechanic is delightful and extremely interesting, unfortunately rather than building a game around that mechanic, developer Pixel Maniacs opted instead to shove it unceremoniously into a pre-existing game. There is some fun to be had here, but not nearly as much as there ought to be.
In short, it has to be said that Chroma Gun is an enjoyable title, which will surely satisfy many. However, it simply feels out-of-time in today’s market, as its overall quality is subpar in comparison to other indie titles which came out earlier this year, or even years prior. It simply feels dated, and in many ways, out of place.
In the end ChromaGun is an interesting perspective (quite literally) on a puzzle game and offers a series of clever challenges that will test your planning and patience. If you’re able to appreciate the details of presentation for what they are rather than perhaps what they were aimed to be that will also help greatly. While it isn’t quite on target, for puzzle fans looking for some variety it delivers something unique on the Switch.
If, like me, you like this sort of thing, you’ll sort of like ChromaGun. The game’s inspirations are obvious, and although its puzzle credentials are well earned, it ultimately feels inconsequential. ChromaGun has just received a free demo on Switch, which is handy, as it’s the perfect example of something to try before you buy.