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Conception 2: Children of the Seven Stars

Atlus
Apr 15, 2014 - Nintendo 3DS, PlayStation Vita
Weak

OpenCritic Rating

65

Top Critic Average

14%

Critics Recommend

FNintendo
5 / 10
RPG Site
7 / 10
GearNuke
3.8 / 5
RPGamer
3 / 5
Bit Cultures
64%
Dragnix
Unscored
Marooners' Rock
Unscored
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Conception 2: Children of the Seven Stars Media

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Nintendo 3DS - Conception II: Children of the Seven Stars

Conception 2: Children of the Seven Stars Screenshot 1


Critic Reviews for Conception 2: Children of the Seven Stars

The JRPG style is not going through its finest hour and it’s not Conception II: Children of the Seven Stars that will lift it upwards. While the battle system is very well implemented and the breeding function is a welcome detail, nearly everything else is missing: an involving narrative, a captivating exploration, charismatic characters and appealing graphics are all absent from this lacklustre and overall tedious production.

Review in Portuguese | Read full review

Conception II is an unusual beast. On one hand, the game could have used a lot more creativity when it came to the dungeons themselves, the throwaway plot is discouraging, and it doesn't do any one thing exceptionally brilliant in the gameplay department. On the other, the game looks incredible, the music is fantastic, and the combat system can be intense when the difficulty goes up. For fans of the genre, this is definitely one worth picking up, but for those on the sidelines, it may be an easier purchase later on.

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In conclusion, Conception II: Children of the Seven Stars is a neat little entry in the JRPG market, which – while not exactly revolutionary – manages to distance itself from other turn-based RPGs through the introduction of new gameplay mechanics like Star Children and Classmating. These mechanics might not necessarily be new but they are built on the preexisting concepts in a JRPG and are surprising fun for the most part.

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There’s plenty of enjoyment to be had if players aren’t bothered by the high levels of fanservice involving the female characters, but outside of the occasional bits of the Star Children being adorable, there’s nothing that particularly wows and calls for much attention.

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Conception II isn’t ground-breaking with what it brings to the JRPG table. You will certainly find more polished turned-based games out there, but if you are looking for something in the same vein as the Persona and Shin Megami Tensei games that you can complete quickly, then Conception II could be an option to fill the time.

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Conception II isn’t all bad: it’s just really raunchy without managing to be funny, and the rest of the game is very drab and never pushes the envelope far enough to be considered unique. Whatever those choices may be, it takes a lot of chutzpah to make any type of decision, no matter how big or small. If you decide to play this game, there are only two likely reactions you will have. Either you will think it is just boring and trashy, or you will want to cuddle up with your waifu pillow, shove your stack of hentai mags aside and flip open your 3DS to submerge yourself in the world of Conception II and classmate endlessly with its freakishly proportioned heroines.

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