Top Critic Average
To me, there are some really neat ideas on paper that just did not come together as well as I would have hoped. But, again, I think this is worth a look at some point. Just go in with some tempered expectations and you may find it much better than advertised.
I want to love Moon Hunters, I really do. I know there are a lot of negative points in this review, but I have tried to be as fair as I can. I’m judging the game purely on how well it fulfills its design pillars (Deeds, Combat, and Reputation), but it just falls short on each one. There is vast potential here, but each pillar seems to suffer from some fatal flaw.
Moon Hunters is a fantastic game and the pixel art graphics is so beautiful. It’s characters, locations, and story grabbed me from start to finish, and I’ve already completed multiple runs for the game can can’t wait to go back to it to play some more! I had an absolutely great time playing the game for my Moon Hunters review, and I highly recommend it. It also includes a Platinum trophy to reward you for your efforts, so what’s not to like?
Moon Hunters is not only a wonderfully creative game, but it manages to be innovative without getting weighed down by other issues. And, with it’s pick-up-and-play like style, the significance has been added to it’s short rate of completion. The technical prowess isn’t the greatest, but everything else is supremely top-notch.
You're pushed to move forward thanks to the game's story, the background of each hero and the ways you can impact on how each tale develops, all in short journeys that take roughly an hour or so. I highly recommend Moon Hunters if you're looking for a pixeltastic release you can take on short adventures as needed, especially if you have a bunch of friends to play with. Due to the Nintendo Switch's nature, you can instantly have two-player sessions, and if you have a couple of extra Joy-Con or other Switch controllers, you can take on a full four-player journey on the Switch's screen while in Tabletop Mode.
All told, Moon Hunters is a wonderful roguelike RPG that is quite unlike anything else available on the Switch, offering a bite-sized, engaging adventure that is extremely replayable and can be enjoyed both alone and with friends. Though there are some issues with the easy difficulty and the occasionally heinous load times, we still give this one a strong recommendation. Moon Hunters offers a lot with a relatively small amount of content, and you'll likely find yourself revisiting this one for quite some time.
Though the hardcore crowd may scoff at its unsophisticated combat system and the lack of a serious challenge, Moon Hunters' gorgeous presentation and unique brand of storytelling will absorb anyone who wishes to explore the countless sagas of an enchanting fantasy world.
All said Moon Hunters is an ambitious and well-executed exercise in storytelling as much as it is in implementing the game’s action. I found the change of pace to be refreshing, and the presentation and imagery helped establish lore without it just being a bunch of gibberish written to the screen as some games have done. There’s a care and attention to detail to it all that I hope people will give a chance and discover, but I can see where people may give it a rough playthrough or two and decide to move on as well. If you’ve been looking for something that sets itself apart from most of the games of its kind out there, even if it may not meet all of its goals, Moon Hunters is a worthy attempt worth giving a try.
The world of Moon Hunters keeps you playing. The story seems short and straightforward at first, but actually conceals a variety of branching narratives. You can set out to find all these hidden secrets in multiple playthroughs or just grab a couple of friends and enjoy the combat and decision making as a team.
Moon Hunters is ambiguous, on the one hand players get, interesting style of storytelling to the wonderful sound, and the other too short a story, a story which repeats itself over and over again, bringing a few new details that do not particularly affect it, Yes, the game certainly knows how to tighten, especially in your accidental, which hits a character, after all, as he of them will be selected depends directly from the player and his choice.
Review in Russian | Read full review
Moon Hunters is a welcomed addition to the PlayStation 4's library, which offers interesting, immersive and unique gameplay. It is not without its faults, nor perfect on a technical level, but is very much worth your time and money.
The controls themselves are minimalistic, with only two attacks and a Witcher-esque dodge manoeuvre at your disposal, but I was still surprised at how far forward I inched in my seat when surrounded by a clutter of chunky, pixelated spiders
If you're looking for a light co-op game on Switch, Moon Hunters is fantastic, and the simple combat and short length are more of a boon than a hindrance. But if you want something deeper and long-lasting, this falls short of that, especially as a single-player-only affair. Still, weaving your own legends makes for a good time, even if it's short-lived.
Moon Hunters is easily summed up by saying it's akin to a Dungeons and Dragons-style "choose your own adventure". Some choices you make can play out very differently with your third, sixth, or twentieth playthrough. Every tale has the same start and end, but the middle can be incredibly varied. It's a sumptuous title in both story and presentation; with visuals that could stand up next to Hyper Light Drifter and sound design that sweeps through orchestral themes and folk songs. It's a shame that the fighting mechanics feel a little too similar because the story itself is a real treat.
Moon Hunters is a non consistent game that wants to bravely show a different gameplay, though the intriguing potentialities of the latter were not realized as initially thought. However, it is a quite solid game, funny both in single player and in co-op mode.
Review in Italian | Read full review
Moon Hunters is more than the retro-styled action game that screenshots would lead you to believe, but it is also less than the “personality test RPG” that it sets out to be. A fun evening with friends could be had, but don’t expect to find a lasting experience.
Moon Hunters is certainly an ambitious idea from Kitfox Games, and for the most part it hits the right notes. There's an interesting world and story on show that complements the unique, randomly generated areas, enjoyable combat, and personality trait mechanics, so it's unfortunate that its constant attempts to promote replayability cause things to fall a little flat. And, with only four different endings to discover, it's quite possible that you'll only be spending four or five hours with the release, which is disappointing, as the title's universe feels ripe for immersing yourself in.
Moon Hunters is worth playing, just not on PlayStation 4. The lack of online play is a devastating blow to the overall package. Throw in the constant technical issues, and you have a bad port of what is a really interesting game. Check this out on PC if you can, as it’s more fully featured and runs better.
I found Moon Hunters to be a game I really wanted to love, the clever world building that takes place over generations and the stat and skill building that is on offer leads me to want a deep and rich experience that never quite materialised. There are some fantastic moments and clever storytelling but the loading times, bugs and such short campaign runs hold back what could have been a very good game with a few tweaks.
A pixelated Diablo-like with a beautiful presentation and an unfortunate lack of content, Moon Hunters is hard to recommend to anyone other than people with three friends locally.