Top Critic Average
Developer: Firaxis Games
Publisher: 2K Games
Genre: Turn-Based Strategy
XCOM: Enemy Unknown is a tour de force of a game. It says something that this very title inspired the creation of many similar turn-based styles, and probably helped push the rogue-like nature of permadeath even further than it had already started to become back in 2012. The sense of scale, and the equal sense of responsibility on the shoulders of the player to lead humanity's last stand, is immense, as, from USA to Australia, every theatre is covered, every front is battled, and every soldier's death is a tragedy that has an individual story behind it. That is the beauty of this creation, and that is the beauty of a game that feels like it is more than just a hobby - although it soon becomes an obsession. Of course, that was proven with its critical and commercial success, which spawned multiple expansions, a full-fledged sequel, and has, in many ways, turned the circle all the way back by inspiring future titles to build on the success and mechanics employed here.
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