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Afetr a wobbly start, Michonne's mini-series returns on the right path. This last episode is, literally, What We Deserve: a story focused on the characters and not on the fan-service, a touching tale of revenge and forgiveness.
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There are quite a few things that make The Walking Dead: Michonne worth the fifteen dollar investment. The solid narrative and always interesting characters provide a fantastic backdrop to further flesh out the world, post-outbreak.
Whether it was because of the shorter format or because the developer was tied to comic canon, The Walking Dead: Michonne doesn't quite hold the same emotional resonance as Telltale's own original take on the series. But as a Michonne story, it does a great job of providing a window into this character's fractured soul.
While the idea of a Telltale miniseries is a welcome and novel one The Walking Dead: Michonne suffers because there’s already too much Walking Dead in the world, and also the invulnerability of Michonne means you never worry about her the same way you did Lee or Clementine. Nevertheless the story has some good shocking moments, the Silent Hill-like hallucinations add some much-needed spice, and there are some interesting choices despite Telltale not really going far enough with them. It’s a welcome diversion for sure, but let’s hope Telltale have something more imaginative for their next miniseries.
The Walking Dead: Michonne is an entertaining return to the post-zombie wasteland and manages to cram quite a lot of well-written story in a relatively small amount of time.
The Walking Dead: Michonne is a fast paced TellTale Story bringing you a very popular character straight out of the comics. If you are an achievement hunter/trophy hunter than this will please you as it is only 3 episodes and each one is short with everything being easy to unlock. The series starts off rather bleak, you know the zombie apocalypse is ongoing and you are just surviving day to day with your crew.