Acorn Assault: Rodent Revolution
Overall, the game is no more than average in any way.
This game does not bring new innovation, or none at all. It does not stand out in any particular section. Its absurd difficulty is an excuse to cover the main failures.
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Where some scenes raise a bit of a smirk, most of them fall flat. One character just ripped lines from Monty Python over and over again
In the end, Acorn Assault: Rodent Revolution isn't anything truly special. The basic mechanics don't tax the player as far as strategy goes, and while the match-three mechanic is a nice touch, the inability to correct your infantry and item placement as well as the randomized draw of what you have at your disposal can be an annoyance. Still, the simple mechanics are easy to understand and pretty solid if you can deal with the inherent limitation. For those looking for the simplest possible strategy game that's also easy to understand, give this one a shot. Veterans might want to take a peek, but don't expect to stay with it for very long.
It may have worked fairly well as a mobile game that you play for 3 minutes at a time, but brought to the home console scene its issues become glaringly obvious. It’s even missing fairly standard quality of life inclusions.
Acorn Assault: Rodent Revolution is a fun little title that at its asking price provides a good time for those looking for a tactics game without the need to study an entire encyclopedia of knowledge just to play. The rules are simple but fun, and the premise is silly but entertaining. There are certainly worse things in the world. However, those elements of charm and simplicity give way to a feeling of repetition by the game's end, and the joy of the first hour gives way to something that holds few surprises or rewards for your persistence.