Top Critic Average
The sense of scale that VR provides a game like this is remarkable. The comfort with which you can play this game is an example for other VR developers to follow. Yes, it is good and satisfying and even spectacular to play a traditional third-person action adventure in virtual reality.
Without a doubt, Edge Of Nowhere is one of the best VR games currently on the market. Find out why we're so fond of Insomniac Games' first VR title and why we think some fans should hold off on a purchase until Edge Of Nowhere gets its first price cut.
Edge of Nowhere is one of the more robust and better built-for-VR experiences available today. It has a few shortcomings, but the sum of these is still not enough to keep me from recommending this to anyone with an Oculus Rift that is looking for a comfortable yet still compelling game.
Edge of Nowhere stands out in the current library of VR games only because it’s one of the longer and more polished games out there, but compared to the conventional third-person action-stealth games it closely emulates it’s competent but unremarkable. If you’ve played a game in this genre before, Victor’s platforming and sneaking will do very little to surprise you, other than the way the sense of isolation you get from putting on the Oculus Rift enhances the setting.
Edge of Nowhere could have easily been on other non-VR platforms and be passable as a budget title at around $20, but instead, here it is as an Oculus Rift exclusive costing double that thanks to what I'd call the 'VR tax,' which in this case is for a mostly worse experience. While there is an interesting story to be found, barely anything else here stands out as being original. It all feels very safe. Not a terrible game, not a great game, and from my point of view, not worth $40.
Edge of Nowhere is a VR experience with an impressive start, but after few hours the adventures weakens, reproducing the same situations for over and over again.
Review in Italian | Read full review