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It’s so good to see these kinds of serious strategy games on console, as it’s something that has been all-but exclusive to PC over the past couple of generations of hardware. With a comprehensive tutorial system, Romance of the Three Kingdoms is the best fit game for people new to the genre to wrap their minds around it. Equally, for more experienced strategy fans, the superb balance that made the historical events the game is based on so fascinating also make for the near-perfect strategy game.
Once again Koei has created a fantastic strategy game that plays surprisingly well on a console, while not as immediately comfortable to play with a control as Nobunaga’s Ambition, which I own on both PC and PS4, but perfer the PS4 controls more.
Romance of the Three Kingdoms XIV is the most sophisticated one in the whole series. It not only follows the "easy to start, hard to master" formula but also identifies a lot of innovative gameplay.
Review in Chinese | Read full review
Romance of the Three Kingdoms XIII is a niche game to be certain, with the kind of learning curve that could easily scare away casual strategy fans. Despite its emphasis on characters, this is not a tactics game akin to Fire Emblem, but something with a much different layer of city management and simulation layered onto it. It is a shame that the graphics engine - which looks very nice the majority of the time - seems to struggle a bit with the PlayStation 4 hardware, and no matter how well you design a user interface, a game like this is probably always going to be a smoother experience with a mouse as opposed to a controller. Those two concerns aside, Romance of the Three Kingdoms XIII offers a uniquely deep experience that will no doubt have me coming back for more for a good long while. It also has me hopeful that we might see even more strategy titles coming out of Koei Tecmo in the future.
There is nothing wrong with Romance of the Three Kingdoms XIII. Just as before, for those new to the genre, it will be a daunting order made more so by the increased diplomatic focus, yet to those whom are already initiated, it will be a pleasing game to curl up to for those looking for a more action-focused, and less family-murdery, Crusader Kings II. Either way, it will be divisive, but its quality also undeniable.
There are also some nice touches to the game like the duels mini-game and the debates you can take part of. There is a lot on offer and a ton to learn from the main game, but if you're a fan of the series, then you're going to love Romance of the Three Kingdoms XIII. I am greatly enjoying my time with the game, so I can easily recommend it. And if you like the main game, then check soon for my review for the available DLC: the Fame and Strategy Expansion Pack!
Romance of the Three Kingdoms XIII is a great and deeply strategic game, where the sword is not the only tool towards victory. Great importance is put on things such as economy and relationships in a way that might feel overwhelming at first, but that is slowly eased into thanks to the hero mode that basically serves as a tutorial. The lack of multiplayer is a downside, but the AI is enough to raise the replay value of the main mode.
It would be unfair to dismiss Romance of the Three Kingdoms XIII as yet another niche instalment in Koei's ageing series of war sims. There is real depth to city management and a refined complexity to the relationship system, bolstered by a welcome sense of fun. Some minor technical issues mar the battle scenes, but this is such a solid package overall that it's hard to grumble. There isn't much competition, but this is still the best strategy game on the PS4.
Romance of the Three Kingdoms XII is a great way to get back into strategy games from a different perspective, if any players have been burned out after the disappointments of Civilization: Beyond Earth and Total War: Rome II. It may lack the grand production values, but it makes up for this with some exquisitely rich ideas and a tight gameplay structure that doesn’t overstay it’s welcome.
Perhaps Romance of the Three Kingdoms XIII's most lasting achievement will be once again proving that strategy games can work on consoles. And though it doesn't quite make the case for console strategy ever really being as good as PC-based efforts, the game is worth trying for anyone who can let their historical curiosity overcome their need for visual and interface flair.
Romance of the Three Kingdoms XIII is a very complete strategy videogame that features an absolute control over the elements such as the battles or the alliances. However, its graphic engine is not enough to keep the game running perfectly.
Review in Spanish | Read full review
Chinese Warring States period for the 13th time offers new experiences. Politics, economy and military operations makes this complex strategic game, where you can unite China on your own terms.
Review in Polish | Read full review
Strategy aficionados will look on approvingly as fans of the series rejoice. It’s certainly not a game for everyone, yet those who find themselves hooked by Romance of the Three Kingdoms XIII will struggle to break free of its hold. The fact that it plays so well on console as well as on PC shows that Koei is capable of more than mindless button bashers.
Koei does an unrivalled job representing the complex history and characters of the period, but the lack of variety in the experience combined with a steep price tag makes it hard to endorse without reservation.Sean Martin
While it's complexities edge a tad too close to convolution at times, 'Romance of the Three Kingdoms XIII' was a great time once I wrapped my head around it all. The steps towards accessibility, while far from perfect, definitely make this the most user-friendly entry in the series, and the amount of options available to players is hugely appreciated. I don't think it reaches the same highs that 'Nobunaga's Ambition' did, and that game was a tad more efficient at introducing its concepts, but it's still a unique, interesting strategy game that genre fans really shouldn't overlook.
Those that play immensely-detailed and intricate grand strategy games like the Europa Universalis series may find this game a bit of a step down, but for strategy fans and gamers in general, Romance of the Three Kingdoms XIII definitely comes recommended.
Romance of the Three Kingdoms XIV still carries the hard tradition of strategic games on console. The game gives a great deal both on personalization and historical context, and tries to recover a more traditional conception, giving a better result on commanding in a strategic gameplay with a gamepad, instead of a mouse. However, even if the satisfaction of conquering and well-administrating land it's undeniable, this search for tradition pushes the game further towards only a specialized niche of public.
Review in Italian | Read full review
Romance of the Three Kingdoms XIII is a decent game that simply tries too much. Mixing role playing and strategy aspects, though never the best at either, there's a lot to do. The other major issue is simply how ugly it looks outside of the drawn art.
Romance of the Three Kingdoms XIII is most certainly not for everyone. I was thinking it wasn’t going to be for me either, but after making a conscience decision to actually learn how to play the game, I found myself having a rather enjoyable time. Granted, there are a fair share of issues with the controls and frame rate, but all in all, I think strategy fans can get a lot of enjoyment out of this newest entry in the long running franchise, but keep in mind, you’re going to need a lot of patience to play this one.
In all the game works mechanically well but lacks innovation and plays it too safe. The oversimplified gameplay mixed with lacklustre combat make for a game that plays well but leaves you with the disappointing notion of what could have been.
I went from watching these same historical figures in Dynasty Warriors fight hordes of enemies with huge sweeping attacks, to watching them have polite debates and be sneaky little politicians.
Romance of the Three Kingdoms XIII undoubtedly has a cult, niche following, as games don’t usually receive that many sequels without such a following. However, this is one niche that is as obscure for newcomers as it is deep, and it’s certainly an instance where real-time strategy simply does not fit on the console with a controller. If you’re a fan of this series, save yourself from grief and pick it up on PC.
Romance of the Three Kingdoms is the umpteenth demonstration of the unfortunate union between gamepad and strategic games. The developers have thought of a great product, with many potentialities on paper. The title is destroyed by the bad mapping of controls and a not so impressive technical realization.
Review in Italian | Read full review
The bottom line: Do you only have a PS4 instead of a PC? Do you still miss old-timey mechanics in RTSs? And hey, who doesn't love the tale of the Three Kingdoms, right? Sometimes things should be left in the nostalgia of our minds than in our hands, but what do I know, I love No Age.
A clone of Nobunaga’s Ambition: Sphere of Influence with controls optimized for the PC and not the PS4. ROTK13 lacks any of the basic macro and combat strategy fundamentals of previous titles, making this a sequel in name only. If you liked Sphere of Influence then you’ll enjoy this title too. But for those who waited for an ROTK game, keep waiting.
Romance of the Three Kingdoms seems to want to welcome newcomers with its Hero Mode, but will easily turn them away with its convoluted interface and lackluster set of tutorials.