Contrast Reviews

Contrast is ranked in the 15th percentile of games scored on OpenCritic.
7 / 10.0
Nov 21, 2013

Contrast is aptly named. Its disappointing instability contrasts sharply with its wonderful ambiance and concept, and you're left feeling somewhat unsatisfied. The adventure is moderately fulfilling, the story is worth hearing, and the atmosphere is captivating, but in the back of your mind, you know what it could've been.

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Nov 18, 2013

Pinch hitting for the highly anticipated 'DriveClub' as a part of the PlayStation 4 release was certain to be a daunting experience for the development team at Compulsion Games. Annoying bugs and short game play aside, they have nicely accommodated for those oversized shoes they needed to fill. 'Contrast' presents a wonderfully crafted and intimately personal story, while promoting an avant-garde take on the increasingly popular game play mechanics of light and shadow. The style of the game will keep you entertained from start to finish, but there isn't enough substance there to prompt a replay.

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gameranx
Top Critic
6 / 10.0
Nov 22, 2013

While I'm impressed that Compulsion Games fought to make a game that would appeal to both genders and I appreciate their effort, in the end, I had my issues with Contrast. It's an adequate game but fails to live up to its full potential. I recommend it to those who desire a more story -focused title or those who have a preteen son or daughter to play with, but not for players who want a thought-provoking, puzzle-driven adventure.

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60 / 100
Dec 1, 2013

Contrast is underwhelming due to basic and unrefined platforming mechanics. The adventure fails to capitalize on strengths and the resulting experience falls flat.

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7 / 10.0
Dec 10, 2013

Contrast isn't without its faults, but it still provides a memorable gaming experience.

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6.5 / 10.0
Aug 4, 2015

The artistic style and theme of Contrast helps push it out there and sets it apart from other games of a similar budget. Technical issues do get in the way of the fun and sometimes hurt the puzzle solving process, but not to a degree that completely spoils the game. There is a lot here to work with, but it wasn't fully utilized. I think there is a lot of potential in the future for a second game which could definitely work out to be an impressive title.

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Unscored
Dec 14, 2014

There are so many cool ideas floating around Contrast without a vessel to carry them.

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