Top Critic Average
As its name suggests, Contrast is a game of light and dark: a puzzle platformer with two well-realised female leads that occasionally buckles under the weight of its own mechanics. It's beautiful in parts, but also a little broken; I admire it for the first and can almost forgive it the second.
Contrast is a game full of heart, beauty, and at least a few excellent puzzles.
Contrast has a lot of heart, but its protagonist and environments lack some soul. It's not the best puzzle platformer you'll ever play, but it's far from the worst.
It'd be nice to say that at least it's something different but Contrast is far more mundane and derivative than it first appears. It's also a near farce on a technical level.
Lovely story and atmosphere marred by bad pacing and some broken puzzles
Contrast is a frequently beautiful mess
Wonky physics and prosaic puzzles prevent Contrast from making the most of its intriguing concept and intoxicating atmosphere.
Its setting and art style are as romantic as its storyline is dark. The dichotomies of #d and 2D and light and dark complement the game well.
You've always got to look out for the attractive ones. Contrast is a bit of a hot mess -- kind of like the bumbling Johnny Fenris in its core. Rife with bugs and prone towards glitching in the worst possible ways, Compulsion Games' pretty little title can and will outrage. If you're willing to overlook the brokenness of its platforming, Contrast is dazzling in almost every other capacity.
Contrast is best when the story and the puzzles complement each other, like the platforming sections of the Lighthouse later in the game. Though short, Contrast can be replayed to get all the collectibles and is worth a look for the way the story and gameplay integrate, even if at times it's a little rough around the edges.