Tokyo Twilight Ghost Hunters Daybreak: Special Gigs
Tokyo Twilight Ghost Hunters Daybreak: Special Gigs is an enhanced version of a game that is, objectively speaking, a sub-par experiment at niche game design. The newly-added characters, uniforms, animations, tutorials and so on add to what was present originally in a highly beneficial fashion.
Tokyo Twilight Ghost Hunters: Daybreak Special Gigs delivers thrilling narrative and interesting characters that make this visual novel one worth to play despite a muddled and sometimes frustrating gameplay.
Review in Italian | Read full review
That’s the problem with this game, wasted potential. The combat was pretty fun after I got used to it. It made me use my head and think about my moves or be punished for them. You can also tell that this game utilizes quite a bit of research. If this attention to detail was spread to most other aspects of the game, it could have been really fun. At this point, though, I can’t say that this game is anything more than underwhelming. The graphics end up looking lazy, the communication is confusing, and things are never fully explained. It just ends up being a disappointing mess that never really improves.
Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is a neat little update to the base game, but it doesn't really warrant its current price. At most, it could have worked well as an expansion to the base game, which unfortunately isn't the case here.
Fun visual novel with hardcore strategy elements
Classy in tone and hugely interesting in design, this is a game that is worth supporting simply on that basis; there's some elements that don't work as well as they should, but then that's the consequence of experimentation. What is important is that the game is deeply playable, very creative, and hugely entertaining as a result.
One of the biggest frustrations with Tokyo Twilight Ghost Hunters [is] its combat is almost completely based on chance
Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is mixed parts good and bad. On one hand, it shows great concepts in its desire to blend visual novels with turn-based strategy RPGs, while also managing to sport genuinely good writing. On the other hand, it spreads itself too thin between both parts, feeling like two betas to two separate games.
Tokyo Twilight Ghost Hunters: Daybreak Special Gigs has some neat ideas, but they end up getting lost between the lacklustre delivery. The visual novel elements are poorly explained, and the control setup in both sections of the game leaves a lot to be desired. The battle system is definitely unique, but it feels tacked on and actually detracts from the overall story. The visuals are certainly breath-taking, but there are enough issues that make it a tough sell for even the most devout of visual novel fans.
I can’t help but recommend this game. It’s well worth it just for the experience of playing it, and none of its shortcomings are enough to detract from the game’s merit as a whole. Above all things, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is a unique game with lots of charm.