Until Dawn: Rush of Blood (VR)
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Critic Reviews for Until Dawn: Rush of Blood (VR)
Even as a mere horror-flavored rail shooter lacking in any serious scares, Until Dawn: Rush of Blood isn’t terrible. Responsive, arcade-style shooting, the frequency of collectibles, optional side passages that add some sense of exploration to the linear rollercoaster, and an end-of-level letter grade system offer plenty of casual replayability. Coupled with its smooth, motion-based controls, and barring some of its weaker stages, Rush of Blood actually makes for a decently fun ride.
Until Dawn: Rush of Blood features a haunting atmosphere and plenty of scares, but the experience is hampered by a constant need to calibrate the hardware.
Horrifically brilliant, Until Dawn: Rush of Blood is simultaneously what you want and don’t want VR horror to be. A blood-drenched fairground ride of cackling delight. Step right up.
Rush of Blood is an unexpected direction for the follow-up to Until Dawn, but it’s a good, straightforward way to kick off PlayStation’s virtual reality initiative
Rush of Blood can be completed in roughly an hour and a half, and though you can unlock a few alternate paths in a couple of levels, they generally lead to more of the same--just in a different arrangement. Rush of Blood has a disturbing flavor overall, but that alone can't save what amounts to a largely predictable experience filled with straightforward action, dumb enemies, and predictable frights.
In many ways, Until Dawn: Rush of Blood succeeds despite itself.
A genuinely scary on-rails rollercoaster shooter, Rush of Blood takes Until Dawn in a new direction without losing any of the horror.
Until Dawn Rush of Blood it's a fun experience, but gets old too fast even while lasting only for two hours.
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