Top Critic Average
Tumble VR builds on the successful formula found in the original PlayStation Move title, with virtual reality greatly adding to the experience. It may not be the loudest or prettiest VR title, nor the game that blows your socks off with explosion-laden trailers and exciting moments, but it is one of the most natural and immersive game I have played in VR so far. Tumble VR and its simple block stacking seem like the least exciting of all the PSVR launch titles, yet it’s turned out to be one of the best. Recommended.
This VR version of Tumble changes everything, thanks to the ability to see the depth, to a game world that surrounds the player completely, and the chance to turn literally around the structures.
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Simple and safe, Tumble VR provides a nausea-free virtual reality block stacking puzzle experience suitable for gamers and non-gamers alike. Intuitive and reasonably challenging, it should keep you busy for a few hours. Just don’t expect a lot of variety.
Minor tracking issues aside, Tumble VR builds upon its PS3 predecessor by augmenting extra variety and an interesting asymmetrical multiplayer mode. The depth enabled by the stereoscopic image makes positioning that little bit easier to judge, and thus it's more entertaining than ever to assemble colossal towers. The attempts to inject humour fall flat, and the presentation is still cold and clinical as a result, but this shortcoming isn't anywhere near large enough to rock the release's sturdy foundations.
Tumble VR is a good example of the tactile feedback a combination of motion controls and virtual reality can bring, and importantly, it's something people of all ages and skill levels can enjoy, and understand.
Despite the over-sensitivity of the motion controls, bringing the original, addictive puzzle game into a brand new virtual reality setting works extremely well. A solid and enjoyable puzzle game to kick off the genre on PlayStation VR.
In fact, that's my biggest issue with the game: it is, at best, just fine. There isn't a slick presentation or wildly compelling puzzle designs to pick up the slack and keep you hooked. I can appreciate that Supermassive has figured out the fundamentals with Tumble VR and come in at such a budget-friendly price, but I also can't deny the times when I grew bored of playing. Don't rush through this one.
Despite the issues, Tumble is a lot of fun. There’s lots to do, whether you are looking for a bit of strategic fun or you just want to blow towers up and at a budget price, this game will make a great addition to any VR collection
It's value for money at least, and as such, scrapes into the "good" category – if only by the width of a particularly small, flat virtual block. It's on the demo disc, so perhaps try before you buy.
At the end of the day, we’re mostly just stacking blocks in Tumble VR, and that’s rarely going to be exciting. Even when it challenged me with head-scratching feats of structural engineering it bored me with the mundanity of its theme. Adding onto that some of the PlayStation VR’s inherent limitations with tracking, and it was as often frustrating as rewarding.