Top Critic Average
Developer: Flying Mollusk
Genres: Puzzle, Adventure
As you solve puzzles and explore the twisted labyrinths of the mind, biofeedback technology monitors your feelings of fear, tension, and anxiety with each passing moment. If you let your fears get the best of you, the game becomes harder. If you’re able to calm yourself in the face of terror, the game will be more forgiving.
Nevermind’s goal is to create an unforgettable gameplay experience that can help teach you to be more aware of your unique internal responses to stressful situations. If you can learn to control your feelings of stress and anxiety within the disturbing realm of Nevermind, just imagine what you can do when faced with those inevitable stressful moments in the real world…
2015 Non-VR Nevermind Trailer (Win & Mac)
As a horror game, Nevermind is a bit mediocre. While there's a well-built uneasy atmosphere throughout the main levels, the lack of danger does remove a lot of the potential for being scared. Perhaps this could have been improved somehow with the bio-feedback but it looks like we'll never know on Xbox. An interesting premise mixed in with the aforementioned well-made atmosphere means that the game may well be worth playing for some, but we'd just recommend waiting for a sale considering the game's short length.