Top Critic Average
Even the paths to show your progress for each patient are cool, consisting of what looks like tree branches or a neurological network.
A strikingly good puzzle game based around pressing buttons that becomes fantastically complicated, with a strong techno soundtrack that compliments the aesthetic perfectly.
A good time passer, imprint-X is worth its reasonable price but isn’t a bastion of breathtaking gameplay. It has its flaws, many notable but none game ruining. Despite that, it definitely requires some brainpower. Don’t expect to be enraptured by days of scintillating gameplay, but also don’t expect to breeze through it on your first try.
I, for one, welcome our new parasitic overlords, as saving the human race has never been so relaxing.
Morgondag's latest has players hacking the brains of people infected with alien robotic parasites by sleuthing some familiar brainteasers
Overall, imprint-x is a puzzle game you play while in a light trance. The puzzles range from simplistic to cruelly complex, the game maintains a quick pace once it gets past the hour-long introduction stage, and the gameplay constantly morphs as new mechanics are added at a rapid pace. If it weren't for that one issue with movement and input lag, I'd almost consider it worth the five dollar asking price.
An easy puzzle game to play and understand, but with unbalanced puzzle difficulty. Better suited for the most hardcore puzzle fans.
Review in Italian | Read full review
If you want a quick blast of escapism with a bit of a challenge, then this what you’ll get. Nothing more, nothing less.
Imprint-X should intrigue puzzle fans. Though light in story, the gameplay is challenging enough and priced well to satisfy most puzzle fans!
The result is something that’s… average. Average, the most boring of the conclusions to reach, to write about, to read about. So sorry about that. But as you’ll know, not the most boring to play – it just means it’s fine, it passes the time, it could be a lot better with a clearer interface, the removal of its gibberish plot, and much fairer windows for the timing challenges, but none of that would raise it much past “above average”. It’s just an average idea, done reasonably well. And sometimes that’s enough.