World to the West Reviews
Minor niggles aside, I very much enjoyed exploring the World to the West and would certainly recommend it to others looking for an old-school Zelda-esque adventure to follow or distract from not having the sublime open world Breath of the Wild. It successfully captures the feel of a 16bit style adventure and combines this with charming characters and some great environmental ability-based puzzling. Plus, Lord Clonington has the potential to become a gaming icon for these hipster times. As I found myself unintentionally humming to myself, 'Together, we will go our way / Together, we will leave someday.'
This interesting project has great ideas and borrows some good elements from The Legend of Zelda sage. However, its character controls feature a weird desing, which translates into a bad decision that affects the game's pace.
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World to the West begins with clear signs of similarity to Teslagrad, with the opening character also being revealed to be a Teslamancer. However, Lumina the Teslamancer is joined by Knaus the orphan, Miss Teri the mind mender, and the handsomely mustachioed Lord Clonington, as they adventure through a rather different part of the world to try and escape an ancient prophecy.
Rain Games definitely knows how to make a quality title. If you have any fondness for Zelda, you should really check this out. Even if you don't happen to enjoy Nintendo's classic series, World to the West is fun enough to warrant a playthrough from even the sternest of players.