Peter Glagowski
- Street Fighter III: Third Strike
- The Legend of Zelda: The Wind Waker
- Metal Gear Solid 3
Hellbound is a retro FPS with some neat ideas that suffers from lacking execution and a lack of content.
There is more I can delve into, but I'm at a loss for words. Ghost of Tsushima is something I was drawn to because of its inspiration from classic Samurai cinema. What I ended up getting was a Hollywood interpretation of that. It isn't bad in the strictest sense, but it truly fails to live up to the films that inspired it.
Monster Hunter World: Iceborne's PC launch is mostly good, though some curious issues hold it back from true excellence.
It's not a perfect game, but John Wick Hex still lives up to its premise and creates a new blueprint for how to adapt a film property. Hopefully, it does well enough for a sequel because I'm dying to step back into the shoes of John Wick.
Really, that's how I could sum up Trine 4. It's an easy recommendation for platform fans, but it's also just a plain fun time. It's not revolutionary or trailblazing, but it does what it needs to prove that Frozenbyte hasn't lost its touch. I wouldn't necessarily expect a Trine 5 or anything, but clearly, this series has some life left in it.
As a longtime fan of the series and as someone that honestly tried to give this a shot, I'm sorry to say that Breakpoint is a failure. I suppose the game can only get better from here, but it is not currently in a shape to even be considered finished.
I’m pretty confident in saying River City Girls is the best game to use the River City IP. It has a fantastic understanding of why people play beat-em-ups but typically avoids the pratfalls this genre can fall into. You can also pick up giant fish and smack people in the face with them. That makes this game good enough for me!
To some, I might sound a little harsh on what is a budget title, though. For $19.99, I can't claim the content on offer is spare. It's just that maintaining interest in what is available is a tough prospect. With matches taking around 20 minutes to finish, it becomes a slog to play for extended periods at a time. During my review process, I'd play for roughly an hour and then get bored, stopping for a bit and returning later. It only took me as long as it has to write this because I just don't feel compelled to keep playing.
Ion Fury not only recaptures what made retro shooters so memorable, but it improves on them in a number of ways. While not as excellent as some other recent entries in the same genre, this is a game that fans of the past should not miss. It's brutal, lightning-fast, and always putting fun before anything else.
Ultimately, though, I'm just not as smitten with Electronic Super Joy 2 as I was with the first. The free price tag makes this a lot more palatable, but I do believe more could have been done here. It's a little disappointing, but still a fun time that fans of the first are sure to get something out of. Just don't go in expecting anything dramatically different.