Top Critic Average
Publisher: Rooster Teeth Games
Genres: Action, Adventure
Work with other mercenaries to survive, but remember: only the player with the most loot wins. Should you combine forces against the terrifying monster, or sneak away to make bank while everyone else is busy? Mercenaries cannot directly harm each other, but they can use the environment and a selection of potent gadgets to outwit their opponents. Maybe lock a door at the right moment to trap another player in the same room as the monster, or use a gadget to suck the loot away from everyone around you. Just remember, what goes around comes around.
Each round, one player is selected to play as a massive creature with a simple goal: kill everyone. You won't stand a chance if the mercenaries band together, so it's up to you to divide and conquer. Use your enhanced senses to track down your foes and pick them off one by one, or barrel into combat and sow chaos. Either way, you have a selection of powerful abilities to ensure nobody makes it out alive!
Life and death work a little different near the Vicious Circle. If you die as a mercenary you'll respawn as a Lil' Dipper. These small, agile creatures can permanently take control of another mercenary's body, including any loot they had collected. But watch out, the player you possessed will become a Lil' Dipper themselves, anxious to get back into their old body...or maybe one with even more loot!
New Game Modes!
To some, I might sound a little harsh on what is a budget title, though. For $19.99, I can't claim the content on offer is spare. It's just that maintaining interest in what is available is a tough prospect. With matches taking around 20 minutes to finish, it becomes a slog to play for extended periods at a time. During my review process, I'd play for roughly an hour and then get bored, stopping for a bit and returning later. It only took me as long as it has to write this because I just don't feel compelled to keep playing.
Looking back the initial release of Vicious Circle seems like a bit of a letdown but I do think Rooster Teeth is going to be committed moving forward to enhancing the experience. While currently I would be hesitant to pay full price for this game I would be interested to see how they build this tiny world and I could very well see it becoming a completely different story after a few major updates. For now, just try and listen to that deafening Peggy Sue wail sound clip on YouTube.