Doki Doki Literature Club
Funny, sad, and with the sharpest teeth, Doki Doki Literature Club is one of the most pleasant surprises of 2017.
Doki Doki Literature Club is a visual novel that clearly does not open to a vast audience and that does not appear as the title that everyone will love. It is important to take into account the strong narrative component, which is different from what we are used to in the mainstream videogame: the visual novel urges us to sit down - or lay down, as you prefer - and read, read and read again, keeping the same image static in the background.
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Doki Doki Literature Club is a mind boggling and hard hitting horror game that takes tried and tested formulas of both visual novels and dating sims and turns them on their heads. The themes and story pack a punch, and stayed with me long after I had finished playing. It may require commitment from some to get through but the reward for those who stick it is more than worth it
Doki Doki Literature Club is a daring game that sets itself up to be something ordinary to intentionally subvert a player's expectations. Even knowing this, the narrative is solid and engaging enough that I'd recommend anyone that can endure a cute dating sim for a couple of hours to try this game out.
Doki Doki Literature Club is free and I feel slightly uncomfortable being so critical of it. However, it also demands over four hours of your time. We all have backlogs of games we’ve already payed for and yet haven’t found the time to play. Go and play one of them instead. Doki Doki Literature Club isn’t worth your time.
Team Salvato have created an interesting and very creative title. A visual novel's UI is often fairly simple, but the player is offered more control than they may first realise.