The Inpatient Reviews
The Inpatient is a very slow paced experience that ends when it really gets interesting. It's short play time and limited gameplay possibilities makes it a missed opportunity.
Review in German | Read full review
Now as you can tell, I am not going to spoil anything for anyone. If you love Until Dawn and Until Dawn: Rush of Blood and you really enjoy the Until Dawn universe, then do yourself a favor and go play this now as it could only really be brought to life in Virtual Reality. If you are new to the Until Dawn universe, you just might find your inner persona that has been locked up and looking to be freed by playing The Inpatient.
The Inpatient's opening hour will require you to keep a change of pants with you as you encounter more jump scares and intense moments than you can shake a Move controller at. However, the final hour feels rushed and creates a very different atmosphere very quickly. There are plenty of different paths which unlock various trophies so replaying the game is a must but the question is, would you want too?
The Inpatient is a slow, unengaging walk through hallways with mechanical characters and irrelevant choices. It’s an incredibly disappointing execution of a nice idea that could have become so much more. When we have full games that operate successfully in VR, games that utilise the headset to inform mechanics, and games that present believable, engaging worlds, I can’t recommend The Inpatient.
The Inpatient works quite well by adapting the formula of Until Dawn into a VR title. I just wish it did not play things so safely.
Combining the well received Until Dawn and PSVR yet again, this time not on rails, The Inpatient seemed like a great idea in thought, but it ends up being a disappointment for the most part. The Inpatient itself is only about two hours long for one playthrough and the story and alternate outcomes really do little to make you want to come back for more.
The Inpatient gets inside your head with its atmosphere, presentation and lore only to end as soon as it starts in earnest...
If Sumermassive could have tripled the length of one sitting it could have been something special as the setting is fascinating. Unfortunately it's short, repetitive and not the PlayStation VR hit we need.
The Inpatient ends up as poorly thought out walking simulator that not once manages to get out of Until Dawns shadow. There's not enough character development or horror elements in the short playtime of 2-3 hours to keep you motivated for a second playthrough of the game. If you enjoyed Until Dawn you'll still get a little bit of closure out of the story.
Review in German | Read full review
An underwhelming, scarcely two-hour horror romp that not only fails to make the most of its brief length, but also makes numerous choices directly antithetical to the dread-infused atmosphere it sometimes manages to muster.