Legrand Legacy: Tale of the Fatebounds Reviews
Legrand Legacy is a strange proposition: it’s a love letter to JRPGs, produced by a small indie team with AAA ambitions but a small budget, capable of providing over two dozen hours of classic gameplay brought down by some rough edges and bland writing, all priced at what you’d expect for a AA game.
A game that is nearly the sucessor of Final Fantasy serie, a great RPG that will make you stay hours playing it.
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Fans of difficult RPGs will enjoy Legrand, but with so many tactics required for normal battles, rigging encounters in your favour or stockpiling items, any player might feel like the game was against them. Against other “difficult” games like Dark Souls that allowed skill to prevail over stats, Legrand feels too narrowed into numbers or the single path allowed for victory.
I love that Legrand Legacy challenges itself to be something a little bit different while also reaching for a long-lost emotional connection to the games that it loved.
Fans of JRPGs, classic and modern, would be doing themselves a disservice in passing on this title. It has a few noticeable quirks and stumbles, but Legrand Legacy is an excellent way to kick off one of my favorite gaming genres in 2018.
Quality “old schooled” RPGs are becoming fewer and farther between as the more open world and “immersive” styles take over. Semisoft’s kickstarted Legrand Legacy: Tale of the Fatebound is a nod to that previous level of quality which should make fans of the late PS2 / early PS3 era feel right at home alongside those of Mistwalker’s Lost Odyssey.