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The Forrester's finally make a stand as the second act of the series comes to a close. Great pacing ensures this action-packed forth episode is enjoyable throughout, but it's quite clear that greater dangers await players in the next instalment. Regardless, Telltale have done a fine job with Sons of Winter, as the quality of the series continues to rise.
Now officially more than halfway through the first season, Telltale's Game of Thrones is really starting to hit its stride. Though my decisions don't feel as impactful as I would like, and this is a constant gripe I have with Telltale's whole "Decisions Matter" approach, Telltale is carving out a nice side story to go along with the books and HBO show.
More than halfway through, Game of Thrones finally feels like its own story, not one trapped within the confines of another, and that's what makes "Sons of Winter" the best episode in the series yet.
While we have two episodes left in the season/series, fans of the franchise know that there are going to be a few more downs and downs coming, but "Episode 4" grants a brief respite of optimism in a jaded, borderline nihilistic world. It stands as the high point of the series thus far and goes a long way to cement the experience as a "must play" for fans of Game of Thrones.
Despite having some odd reactions from both Dany and the Night's Watch, this episode has plenty of action and story progression that keeps the player interested in the fate of the Forresters.
Depending on your choices, "Sons of Winter" finally offers a payback for every loss the Forresters suffered. Every plotline lets the player experience a satisfying victory against your worst enemies - with the exception of Gared Tuttle, who is mostly setting up the North Grove story for next month. But with two episodes remaining and a last-second twist you might still lose it all - but it wouldn't be the Game of Thrones if you couldn't.
With just two episodes left, the stakes are higher than ever for House Forrester. There is plenty of political intrigue with the balancing of political and diplomatic might to consider. Still, if the books and show have taught us anything, there are precious few happy endings in this world, and I suspect the narrative of these next two episodes in this game will have its share of triumphs but also unexpected, darker surprises.
Episode four, Sons of Winter is arguably the most intense episode yet from Telltales Game of Thrones, from start to finish, you will be questioning every choice made and you will live to regret some in the heat of the moment. Business is certainly picking up in the game of politics.
Nicole Martinez and Brad Kane clearly care a lot about this world, and with episode four, they've introduced a lot of critical momentum to the season that makes it feel like the series has turned a corner.
Once again Telltale Games have succeeded at another attempt at bringing the player into the wondrous story of Game of Thrones with intrigue, turmoil, drama and action which is definitely an edge of your seat experience. The character development also furthers the story, especially Mira who has become this almost ruthless chess player in King's Landing to Rodrik who is desperate to find his army to save the Forrester's from annihilation. To complement the story and gameplay, the graphics mirror the TV series and the voice acting is perfect which even draws some of the original actors into the game. Game of Thrones: Episode 4 – Sons of Winter is another must have game for fans of this franchise or the HBO TV series. With only two more episodes, I really cannot wait to see how this game unfolds and how it furthers its links with the TV series.
Game of Thrones Episode 4 starts putting the series on the final straight in terms of action and packs quite a few interesting situations. There are a few of glitches and some choices end up with a game over screen but it's still a pretty enjoyable experience.
Sons of Winter continues the high quality set forth by the previous episode, as Game of Thrones now looks set to be on a consistent track. The plot's driving forth at an effective pace, the characters are each growing in their own unique ways, and things end in a way that promises a lot of huge things for episode five. If you've been following along with the series up to this point, you'll definitely be gripped by this one.
Game of Thrones: Episode Four - Sons of Winter again meets the high quality set by previous episodes. The superbly written characters continue to keep people truly invested in their stories and the choices are really beginning to show just how much player choice can influence the tale. This and Tales from the Borderlands are fantastic examples of just why Telltale's games are so well loved.
Game of Thrones: Episode 4 - Sons of Winter is the first episode to end with both intrigue and satisfaction. Though the stories are far from finished, there's finally a feeling that the characters have progressed in positive ways. Only Gared's tale comes off as bland this time, but the interactivity of his episode makes up for it, and you get the sense that he's closer to his promised land. With only two more episodes to go, things will pick up rather quickly, and the wait for the next episode is going to be more excruciating than ever.
'Sons of Winter' is another strong showing from Telltale and their take on the morbid, morally ambiguous 'Game of Thrones'. The writing, pacing, and production value are all top notch, it's just the engine holding them back now. This, in terms of the story, is probably the best so far in the season.
Game of Thrones: A Telltale Games Series Episode 4 - Sons of Winter puts the series back on the right track, offering the same amazing writing, voice acting, and world, but with more progress and consequence to the proceedings.
There's usually one episode in a Game of Thrones season where the numerous setups that the earlier episodes have built finally culminate into a payoff. For Telltale's adaptation, this is that episode.
It's interesting that this episode came out so close to the last episode of the show, which is one of the best in the series. Game of Thrones as a sort of meta-property is doing very well.
Despite these shortcomings, Game of Thrones: Episode 4 – Sons of Winter is still an enjoyable experience. While I left the episode feeling like all the choices I had made were, and still are, essentially worthless, I also wanted to dive right into Episode 5. The rising action and a few well-placed, surprising events kept me on the edge of my seat the whole time I played through the episode, and I have a feeling that the next episode will be even more intense.
Game of Thrones is really beginning to kick in to high gear as things start to possibly look up for the Forresters in Sons of Winter, but most importantly the characters start to get much-needed shots in the arm.
In the game of thrones, you win or you die, and though House Forrester has always been on the verge of death in the episodic series, Episode 4 finally puts them on the narrow path toward victory.
Game of Thrones' fourth episode is a solid Telltale affair, but it's just that. While the developer continues to churn out quality content using George R. R. Martin's famed license, it does so while struggling to maintain great pacing.
I feel conflicted about Game of Thrones by Telltale. I enjoy it at points, when it's happening. The voice acting is great, the graphics are fine, there are fewer bugs this time around, and if I were watching someone else play the game, I think I would enjoy it quite a bit. But the fact that everything I do just seems to be unwritten at the end of every episode, and not in any way that ever makes me triumph, takes me straight out of the action. I can't get invested in this game, because I feel like I'm not doing anything. It might be fine watching Tyrion get put in shackles and carried off as a prisoner, but when the same thing happens to me, I keep wondering why I can't fight back.
Game of Thrones: Episode 4 - Sons of Winter doesn't hit quite the same highs as its immediate predecessor – but it's likely to prove the most impactful instalment to date. The decisions made this time around reek of future importance, and the impending doom for House Forrester seems closer than ever before – even if the overall story's pace has, once again, slowed just a tad.
A mid-season episode which keeps the narrative wheels turning, steps up the action in places, and (at last) gives the Ironrath Forresters some brief moments of triumph.
It's obvious now that Game of Thrones simply won't be as successful as Telltale's other series. It's been a worthy experiment, and there have been some enjoyable scenes in there, but it just misses the mark, featuring too many characters and not enough real substance. However, Sons of Winter is certainly a more enjoyable episode than the previous two, with some decent character development. It often gets to the point much quicker with a lot less filler in between, while also taking characters to new places and surprising you along the way as we head towards the series' conclusion.
It may be a fixed narrative with little alterations, but it's still an interesting narrative, but should that fail at any point than this entire castle built by Telltale may collapse.
A major improvement on past episodes, but the narrative arc is hard to distinguish and there's too much thematic crossover with the series. Game of Thrones looks and acts the part but lacks 'water-cooler' moments that shock and provoke discussion.
There aren't any heart-stopping moments or dramatic twists like there were in the early episodes, but Sons of Winter sets a good pace and keeps it up throughout the episode. It's great to see the continued focus on shrewdness over brute strength for most of the characters, especially considering House Forrester's situation in Westeros. What the family lacks in soldiers, it must make up for in cleverness. Being party to the events makes me feel clever, whether I truly have much of an effect or not.
Overall, Sons of Winter focuses on moving the plot along but doesn't quite have the impact "Episode 1: Iron From Ice" and "Episode 3: The Sword in the Darkness." It appears to set up the table quite nicely for Episode 5, however, so it'll be interesting to see where the story moves on from here.
Backdrops still aren't easy on the eye, Gared's tale has dipped and it doesn't have the tension present in previous episodes, but Mira and Rodrik's gradual transformations are a delight, and Asher's narrative finally steps up.
While it's still a fun adventure, it's nowhere near as entertaining as the previous games in the series. At the same time, a weaker Telltale game is still a good one, but this time around, "Sons of Winter" will be most enjoyed by those who are in love with the series and not anyone looking for something different.
Telltale's Game of Thrones series, now over halfway through its first season, has been a huge disappointment so far, but it's been improving steadily, and Episode Four – Sons of Winter proves there's real potential in the concept, even if Telltale might not have been the right candidate for the job. There are the occasional flashes of brilliance here that make you wish the series as a whole could match the same level of quality, but they're appreciated anyway.