Top Critic Average
Wizard of Legend is a good, if lopsided game. The moment-to-moment combat is highly flexible and seldom anything less than satisfying, especially in co-op. It's just a pity that while your arsenal of spells and artifacts is massive enough to be remixed a thousand ways, the maps, bosses and enemy types only fit together in a handful of configurations.
My only drawback, however, is that it is a repetitive game and overtime you will be able to even predict during dungeon and boss fights. It’s a game that gets easy as you keep going. However, despite this, it’s still a game I’ll be willing to play again soon with a different buddy.
While Wizard of Legend will be too difficult for some, but for those who love the Rogue-lite genre and enjoy a challenge it is definitely in the upper echelons. Consistently challenging but impossible to put down is certainly a cliche, but it's a perfect description of this game.
Wizard of Legend is a phenomenally fun roguelike that succeeds in all the areas it needs to. Underneath a graphically pleasing veneer sits a meticulously crafted game with a fun combat system and intricate class building. Contingent99 really did something special here.
A solid but somewhat easy rogue-lite dungeon crawler where the player can cast a variety of spells and has a somewhat reasonable challenge. It’s a rogue-lite where the player can win.
Once you’re in a groove, you can spend hours chasing the perfect playthrough, combining items and spells and tackling the dungeons. Handily, the game keeps track of how many runs you’ve attempted, which, when you reach triple digits, is a lovely metric for how addictive the game can be.
There really isn't much I can fault Wizard of Legend for overall. It's apparent that Contingent99 knows what they are doing, and they've confirmed that there is post-launch content on the way as well, so be sure to give these two gentlemen an honest shot, as you may end up as pleasantly surprised as I was, if not more so.
Wizard of Legend is a fun, action-packed roguelike with massive dungeons and plenty of loot to collect. Along with the regular enemies, you will also run into deadly bosses, so be ready to take on them with the best spell cards at your disposal. There's a Platinum trophy for you if you persevere, with your first trophy unlock for completing the tutorial, and then you need to defeat each of the bosses, unlock the many arcana and relics in the game, and there's even a speedrun trophy for completing the Chaos Trials in 30 minutes, so good luck with that!
Wizard of Legend is a surprisingly deep game despite its simple premise, fans of dungeon crawlers, roguelikes or just anyone in the market for a fun couch co-op game should definitely check out Contigent99 debut title.
Wizard of Legend is a great roguelike with a different feel form the other ones I have played. The game doesn't do a lot of hand-holding and because everything is procedurally generated it can make it quite difficult to master. But if you figure out how to maximize the game's loop then you are in for a treat. Be sure to check this one out!
Wizard of Legend is a welcome addition to the library of procedurally generated roguelikes, offering players a challenging arena-based dungeon crawler with unforgiving combat and a vast number of abilities to choose from. Occasional performance niggles can ruin the experience, but they are few and far between.
All in all, Wizard of Legend has more than enough to set it apart from the myriad of indie titles right now thanks to its slick controls, variety spells, and welcome emphasis on lore.
There are so many great indie roguelites that it's almost becoming obscene. But that doesn't change the fact that Wizard of Legend is simply great fun, with an awesome couch co-op mode, and loads of replay value. Its difficulty can spike at odd times, and some spells seem utterly useless. But beyond that, there's just a lot of fireball hurling mayhem to be had as you try to pass the trials.
Wizard of Legend is a satisfying and thoroughly challenging roguelike with plenty of arcana to discover, relics to purchase, and several ways to help players feel as though they're customizing the game to make it totally theirs.
As a roguelike title, Wizard of Legend provides a challenging experience, but that is why I enjoy playing it. You aren't meant to immediately be able to blast your way through the entirety of the game right away. Progression is the key to varying the experience, as well as not only making it slightly easier for consequent attempts. Experimenting with the different spells provides you better insight into what type of play style works best for you. The inclusion of a co-op, even if it's only local is a nice touch.
Although the combat on Wizard of Legend is quite satisfactory, the limited procedural capability hurts the replay factor and part of the experience. Despite the problems, there is a certain impulse that makes us persist and seek small achievements, little by little, even after the most frustrating defeats.
Review in Portuguese | Read full review
Even with as many roguelikes as I’ve played Wizard of Legend is a bit of a surprise, but that cuts both ways. On the one hand, if you take the time to collect a sizable number of spells the sheer variety of what’s in the game guarantees that at some point you’ll likely find a combination that suits your style and even personal sense of flair. One the other, given the random nature of what you’re offered, with bad luck it could take quite a while until you find that mix and you’ll be feeling like you’re never quite clicking while in combat. It’s interesting because while mid-run you’ll sometimes have an opportunity to change out or add to your spells, unlike most roguelikes you can really play with your base configuration to try to suit it to your style of play. If you’re up for a pretty substantial challenge, Wizard of Legend provides that in spades and given that its feel is absolutely unique that helps to blunt the fact that it can also be frustrating as you try to put together your ideal build.
At the end of the day, I couldn't quite become the Avatar I wanted, choosing only to specialize in lightning and air spells, and zapping my enemies to death. Still, Wizard of Legend succeeds in creating a setting that's just full of so much mystery and awe.
Wizard of Legend is a sharp, satisfying and challenging action roguelike title with more than enough variety, difficulty and excellent execution to justify a purchase.
Wizard of Legend may not be your all-time favorite roguelike dungeon crawler, but it's very good at what it does. The fast-paced, action-oriented angle is exciting, and the addition of co-op makes the game as fun as solo runs. The item system suffers from a lack of descriptions until it's too late, but the many combinations you can conjure up give the game some replayability. Both genre fans and newbies will like Wizard of Legend.
Wizard of Legend is a good one-player game, but an ever better game for two players. It has outstanding replay value because of the procedurally generated dungeons and combat system, and two amazing two-player modes. I recommend playing this game with a friend.
Wizard of Legend is one of those rare titles where it's easy to come back to it at any time. The game, for having so few bosses and levels, never begins to feel dull or repetitive. There's tons of variety in equipment and spell loadouts, and the dungeon changes enough each time that it never really starts to feel stale. It would be nice if there was a little more variety in the stages offered, but there are enough unique combinations that each adventure is always fresh and exciting.
Wizard of Legend has a certain charm that many roguelike fans will fall for. With 144 relics to find, and almost as many arcana, the staggering number of potential combat combinations is impressive. The procedurally-generated levels mean no two playthroughs are the same, however, options for replaying a particularly cool layout are slim. Some people may not like the difficulty level, but then again roguelikes are often tough for a reason, to keep players coming back to prove themselves. It may be a bit repetitive in spots, but for those looking to challenge themselves, Wizard of Legend is the latest roguelike to pick up, and for only $15.99 to boot ($14.39 for PS Plus members).
Overall, Wizard of Legend is a solid purchase and we recommend it heartily. It’s fun, fast, and challenging all while having a wonderful soundtrack and (even if not unique) fantastic art style sure to please anyone looking for a retro-inspired game with fantastically tight controls.
Wizard of Legend offers an extremely enjoyable battle system and many customization options, all presented with great pixel art and enjoyable sound design. While the lack of variety in environments and enemies is a big downside, Wizard of Legend plays like a charm and makes you want to come back for more.
Wizard of Legend is an enjoyable roguelike dungeon crawler with fun, fast-paced combat, beautifully crafted music, and pleasant pixel visuals that come together to form a fantastic fictional setting. Although the difficulty is steep and there is the occasional balancing issue, the available co-op modes are an excellent addition that help negate those problems.
At the end of the day, Wizard of Legend is a totally fine arcade-style dungeon crawling roguelite. It's not near the top of the genre, or even near the top of the genre's Switch representation, but with the fun two-player experience, it's a respectable addition. If you'd rather sling spells then shoot guns, dance among the dead, or jump around, Wizard of Legend is a good game to pick up.
Wizard of Legend has some novel concepts. Being able to swap and mix spells to create a seemingly unlimited amount of combinations keeps the action fresh and encourages you to experiment on each run. What's also likable about this game is how polished the entire package appears to be. It's these aspects that make it more favourable than the average offerings that frequently pop up on the Switch. If you are looking for yet another dungeon crawler with rogue-like elements, Wizard of Legend is a step above the competition.
Despite its shortcomings, Wizard of Legend is still wonderfully put together. For a project from a two-person indie dev team, it's definitely worthy of praise. It's all the the things I absolutely love about Magicka 2 blended together with the replay value and challenge I adore about The Binding of Isaac.
Wizard of Legend is a fast paced dungeon crawler with rogue-like elements and a good combat system based on the combination of over 100 magic spells. Too bad for the procedurally generated dungeons, that show how to be less creative and more lazy.
Review in Italian | Read full review
I want to love Wizard of Legend. It's a fun, fastpaced beat-em-up with lots of replay value, gorgeous pixel art, and an incredibly deep combat system. But the frame skipping I encountered made playing it an exercise in frustration. If the issue is ever sorted out, I'll give it a more enthusiastic recommendation. For now, I just wish it played more smoothly.