Wizard of Legend
Top Critic Average
The fast movement and skillful action of Wizard of Legend sets it apart among a sea of indie roguelikes.
I want to love Wizard of Legend. It's a fun, fastpaced beat-em-up with lots of replay value, gorgeous pixel art, and an incredibly deep combat system. But the frame skipping I encountered made playing it an exercise in frustration. If the issue is ever sorted out, I'll give it a more enthusiastic recommendation. For now, I just wish it played more smoothly.
While Wizard of Legend will be too difficult for some, but for those who love the Rogue-lite genre and enjoy a challenge it is definitely in the upper echelons. Consistently challenging but impossible to put down is certainly a cliche, but it's a perfect description of this game.
Wizard of Legend is a satisfying and thoroughly challenging roguelike with plenty of arcana to discover, relics to purchase, and several ways to help players feel as though they're customizing the game to make it totally theirs.
Wizard of Legend is a good, if lopsided game. The moment-to-moment combat is highly flexible and seldom anything less than satisfying, especially in co-op. It's just a pity that while your arsenal of spells and artifacts is massive enough to be remixed a thousand ways, the maps, bosses and enemy types only fit together in a handful of configurations.
Though there are some glaring flaws in the gameplay systems, it's still a fun title, and the enjoyable visuals and music help make it worth your time.
There really isn't much I can fault Wizard of Legend for overall. It's apparent that Contingent99 knows what they are doing, and they've confirmed that there is post-launch content on the way as well, so be sure to give these two gentlemen an honest shot, as you may end up as pleasantly surprised as I was, if not more so.
Wizard of Legend is an enjoyable roguelike dungeon crawler with fun, fast-paced combat, beautifully crafted music, and pleasant pixel visuals that come together to form a fantastic fictional setting. Although the difficulty is steep and there is the occasional balancing issue, the available co-op modes are an excellent addition that help negate those problems.
At the end of the day, I couldn't quite become the Avatar I wanted, choosing only to specialize in lightning and air spells, and zapping my enemies to death. Still, Wizard of Legend succeeds in creating a setting that's just full of so much mystery and awe.