Tribes of Midgard isn’t going to be for everyone. The solo experience features all of the intensity that comes with the time crunch, but very little of the fun, and it’s certainly not for players who might be looking for another chill Valheim-like viking experience. But for what it sets out to do, it executes it well. Tribes of Midgard successfully evokes that feeling of setting out as a united tribe in its multiplayer sessions, and the heart of the game lies in sharing the burden of fighting that ticking clock and hoping that you can all pull together in time to beat the odds.
Episode Intermission builds upon the already solid foundation of Final Fantasy VII Remake and delivers a new story chapter that is both a comedy and a tragedy at the same time. It adds to the mythos of Remake’s world, gives us a new look at various side characters we only spent a few minutes with in the base game, and most importantly, sets the stage for the next crucial party member we’ll meet in the second instalment. It’s a good time all around, and I couldn’t recommend this more to fans of FFVII Remake.
For fans of the series or those who are already in love with Nocturne, this won’t be a problem. But for newcomers looking to get into the series, I must warn you that there is a pretty high barrier to entry here. Shin Megami Tensei III Nocturne is still the best of the bunch, and if you’re willing to put in the time to learn its various mechanics, you’ll get a lot out of it. The problem is, that’s a pretty big if.
Playing through NieR Replicant felt like a fever dream at times, in the same way that NieR: Automata’s reveal at the very first E3 I’d attended felt like a fever dream. It’s a testament to how special NieR is for it to have endured solely in the hearts and minds of its most dedicated fans for a decade, only to explode into a phenomenon that has kept the video game community talking and debating over it long after the credits have rolled. The rough edges of the original release are still present in NieR Replicant, but it’s clear that this game and the series as a whole will no longer just be another faded memory.
I can’t recommend Monster Hunter Rise enough. The new gameplay additions are few, but very impactful and have pretty much changed the way I look at the series now. While World really brought the series to the next level in terms of graphical capability and level detail, Rise takes a solid step forward in evolving Monster Hunter’s gameplay. It’s still a tricky game to play with a high skill floor and ceiling, but the series has truly never been more accessible than it is now.
Loop Hero is yet another stunning gem that fans of the rogue-lite genre will enjoy. It’s a blend of so many different types of games that it becomes a completely unique entity on its own, and it’s hard to think of anything else that offers an experience quite like this one. It’s a game that forces you to trust in your own decisions, commit to them, and either reap the rewards or face the consequences. There’s no control, and that’s the beauty of this game.