Zhiqing Wan


135 games reviewed
76.8 average score
80 median score
64.7% of games recommended
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3 / 5.0 - Cozy Grove
Apr 14, 2021

If you’re looking for a very simple, very low-key game you can dabble in for a few minutes each day, then sure, Cozy Grove might be up your alley. Just don’t expect much depth or nuance in the way of gameplay here.

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Apr 6, 2021

I can’t recommend Monster Hunter Rise enough. The new gameplay additions are few, but very impactful and have pretty much changed the way I look at the series now. While World really brought the series to the next level in terms of graphical capability and level detail, Rise takes a solid step forward in evolving Monster Hunter’s gameplay. It’s still a tricky game to play with a high skill floor and ceiling, but the series has truly never been more accessible than it is now.

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4.5 / 5.0 - Loop Hero
Mar 12, 2021

Loop Hero is yet another stunning gem that fans of the rogue-lite genre will enjoy. It’s a blend of so many different types of games that it becomes a completely unique entity on its own, and it’s hard to think of anything else that offers an experience quite like this one. It’s a game that forces you to trust in your own decisions, commit to them, and either reap the rewards or face the consequences. There’s no control, and that’s the beauty of this game.

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Feb 25, 2021

Bravely Default II can get frustrating at times, but it more than makes up for that by being endlessly charming and endearing, and remains a joy to play through from start to finish.

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2.5 / 5.0 - Godfall
Nov 30, 2020

After slogging through the rest of Godfall’s campaign, you’ll reach the end-game content, consisting mostly of Dreamstone missions, which do continue the story a little bit. Past that, you’ll be grinding through the game’s toughest missions repeatedly in search of greater loot.

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Nov 18, 2020

Hyrule Warriors: Age of Calamity is a lot to take in. There are so many systems in play here, but somehow they all come together to form a solid, cohesive experience that makes this game so damn hard to put down. Throw in a cast of extremely likeable characters, and set it in the rich world of Breath of the Wild, and you get one of the best musou-style games that Koei Tecmo and Omega Force have ever put out.

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3.5 / 5.0 - Watch Dogs: Legion
Oct 30, 2020

Ultimately, Watch Dogs: Legion’s main mechanic feels like an incredibly ambitious move that almost pays off for Ubisoft, but not quite. In favor of cramming as many playable NPCs into the game as possible, Legion ends up sacrificing story and character investment. Ubisoft’s vision of near-future London is a beautifully realized sandbox world that I loved spending time in, but it’s also forgettable and not one that I see myself returning to anytime soon.

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4.5 / 5.0 - Hades
Sep 24, 2020

Hades feels like a small, but masterful step forward for the roguelite genre as a whole. Maybe there really is no escape from the Underworld, but that’s just fine by me; this is a cycle I don’t want to end.

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Sep 16, 2020

13 Sentinels: Aegis Rim isn’t going to blow your mind with a smart story that pushes the tired boundaries of the science fiction genre. What it does offer instead is a jawdroppingly beautiful visual novel experience, intercut with satisfyingly fun gameplay sections where you get to rip apart a bunch of monsters with huge mechs.

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Final Fantasy Crystal Chronicles is a game that I hoped to love, but with all of its shortcomings in the Remastered Edition, maybe some things are just better left in the past.

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