Matt Eakins
Minor complaints aside, Mini-Mech Mayhem offers PSVR owners a fun, bright, and lighthearted strategy game to fill that niche in their VR library. It’s approachable, engaging and packs in plenty of charm.
Once the credits roll, you truly get a sensation of closing out the thrilling finale of an action movie.
It’s fun, it plays smooth and although simple, it offers up a gameplay loop that can keep you going for quite some time.
I had high expectations, but Sekiro: Shadows Die Twice lived up to them.
When the credits scrolled and I finished Fimbul, I wanted there to be more. I wanted to explore more of the world. Go to the places that were just out of my reach. Was it because I loved what I played and needed to have more of it? I don’t think so.
The Mage’s Tale has some great elements, but the whole of the experience left me feeling a bit underwhelmed.
Super Smash Bros. Ultimate beautifully tows the line of accessibility for casual players and depth for the hardcore fans.
High-score chasers and leaderboard-savvy players will have lots to love, but those looking for a casual beat ’em up may find themselves turning away at some point.
It is, at times, sluggish and frustrating, but those moments pass by as quickly as your opponents after you take a missile to your backend. GRIP: Combat Racing fulfils its duty as being an engaging, fast, and unforgiving racer.
Soulblight isn't built for everyone, even diehard rogue-like fans. One day I'll venture back to the Soul Tree, I'm sure of it. Just don't think it'll be anytime soon.
Whether you're a masochist or a hardcore masochist, Death's Gambit might have something for you. At the very least, you can see an amazing take on the character of Death wearing an apron.
All together, Sleep Tight does what any tower defence/survival game should; it gives you a place to protect and the tools to do so, and does its best to keep you engaged.
Small games from smaller studious continue to amaze me with their effortless charm and unbound creativity, and Mugsters is easily one of those games.
For what it's worth, Rainbow Skies provides a good challenge and a fun levelling system. Though dense and repetitive at length, there are moments that are memorable.
Hopefully Esper 2 will make its way from Oculus to PSVR at some point so I can perfect my telekinesis powers even further. In the meantime, I think PSVR owners should definitely give this game a shot if they are itching for an engaging, lighthearted, and challenging puzzle game.
Despite its fun art style and great arcade feel, Soccer Slammers doesn't capture the magic and spirit of the sport it emulates.
Despite its shortcomings, Wizard of Legend is still wonderfully put together. For a project from a two-person indie dev team, it's definitely worthy of praise. It's all the the things I absolutely love about Magicka 2 blended together with the replay value and challenge I adore about The Binding of Isaac.
Laser League is special. A simple premise with deep intricacies that begs to be played over and over again, it deserves a lot of recognition. From the vibrant colours to the high octane action on the pitch, Laser League never fails to be an eye-catching and remarkable gaming experience.
It's one hell of a good time.
As the tech advances and Nintendo goes back to the lab, I think we will continue to see Labo grow. I am keen to see where this goes. Where Nintendo goes, everyone's eyes and ears follow. I will never doubt Nintendo in its pure, honest pursuit of making gaming a labour of love, passion, and enjoyment.