Nobunaga's Ambition: Taishi
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Critic Reviews for Nobunaga's Ambition: Taishi
Maybe the years are a weigh heavily for this last Nobunaga's Ambition or maybe the consoles are not its home anymore but Nobunaga's Ambition: Taishi feels old, clumsy and hard to play on a DualShock 4. It good features are covered by its defects.
Review in Spanish | Read full review
Nobunaga's Ambition: Taishi is an interesting, but painfully slow and uninvolving strategy game that I want to praise more, but in comparison to its contemporaries, I can't help but feel it still needs work. Shame, as the strategy flavor of Nobunaga's Ambition has always appealed to me, but in practice it feels sluggish and makes me yearn for strategy games I'll enjoy that much more.
Nobunaga's Ambition: Taishi is a turn-based grand strategy role-playing simulation video game which comes out in the 35th anniversary of this series. Maybe this could be one of the reasons why it (pitifully) maintained most of its main features, including many faults that could have been removed or improved.
Review in Italian | Read full review
I really hate tearing down games because nobody sets out to purposefully make a bad game and people put passion and effort into Nobunaga's Ambition: Taishi, but not only does this game fail on its own merits, the fact that this is the 15th entry in an acclaimed series makes it even more disappointing. The way it tries to hide its lack of depth is almost insulting, and not even a decent character system can save it.
Nobunaga's Ambition: Taishi has some small bugbears with its presentation, but thankfully nothing that hurts that core strategy experience too badly. It is one of the few of its kind that mixes both the excitement of battles and the mundanity of managing politics, while making both engaging. The UI designs and tutorials making the game an excellent place for genre fans to give it a try. An easy recommend for the kind of player who's sunk hundreds of hours into Civilization or Total War.
This is the kind of game I can sit down to and play for an entire evening without realising how much time was slipping. It's always "just one more turn," or "just one more battle", and even after all these years of playing Koei's strategy and action games set through the Sengoku period, and reading books about it, I'm always impressed that Koei Tecmo manages to teach me something new each time it releases something in the franchise.