Supposedly Wonderful Future
Developer: Dmitry Zagumennov
Genres: Interactive Story, Adventure
Michael is one of those folks, a bright twenty-something destined to meet his end before wonders of science can save him. But maybe it doesn't have to be this way. Back in 2018, an unlikely visitor appears, claims that she has traveled back in time, and that Michael can join them in the future – if only he does some work first…
A story-focused experience that plays like a point-and-click adventure, reads like an RPG, and feels like a visual novel.
An old-school dialogue system, equally good for slowly learning every little detail or quickly moving through the main plot.
Five chapters plus prologue, united in a single narrative but diverse and self-contained enough to tell little stories of their own.
Enough jokes and references to forget about the daily horrors of human condition. For a little while. Probably.
Approximate word count: 125,000. Play time: 4 to 8 hours (depending on your reading speed and thoroughness).
An extensive and atmospheric electronic soundtrack by the amazing artists of the Creative Commons community.
A number of UI customization options to keep those walls of text as readable for everyone as possible.
Modest system requirements (a decade-old PC should do).
You'll have some choices, but they don't really matter. Or do they?
Supposedly Wonderful Future - Release Trailer
Supposedly Wonderful Future - Gameplay Trailer
Supposedly Wonderful Future - Story Trailer
Supposedly Wonderful Future has left me considering the events of the game, and whether my moral choices make me a monster or a model citizen. It doesn't really do much wrong, but if you didn't like point-and-click games with a heavy amount of text before, you won't enjoy them after, either.
It is a wonderfully designed point-and-click adventure that truly plays on the emotions, with players having to make tough choices where no option is really good or fully satisfying, just like in real life. This being set in a Supposedly Wonderful Future adds much to the experience as it both opens up for interesting choices with unfamiliar topics, but also shows of a great cynicism, and at times hope and curiosity.