Top Critic Average
Developer: Deeli network
Genre: Third-Person Shooter
There are three in-game factions, each with its own beliefs and vision. The story begins at the start of tri-lateral conflict and players progress by completing missions through four different characters. Out of nine firearms in the game, four main ones are upgradable.
Gene Rain’s scene design can be divided into four categories: devastated cities, sleepy towns, deep valleys and city nightscape. The game’s AI, with a wealth of perception and behavior data, make each enemy highly unique and, indeed, humanlike. There are more than a dozen enemies, each of them with their own character designs and behavior quirks. The game uses some 500 full-motion-capture movements to fully flesh out its characters, making for a truly exciting and immersive experience.
Gene Rain official trailer
Gene Rain gameplay video(2) (PS4)
Gene Rain gameplay video(3) (PS4)
Gene Rain is a combination of so many terrible elements that at times it's genuinely, completely, baffling. At one point a character says "Existence has long been considered the only value in humans." I'm not sure I agree with him, because the other value in humans is their ability to not play Gene Rain.