Top Critic Average
This game feels like something that would interest the two New Zealanders who watch Grown Ups 2 every week and talk about it on their podcast, Worst Idea Of All Time. Because unabashed masochism is the only discernible justification for putting any time into Godzilla.
It gives me absolutely no pleasure to report any of this. Sitting at my PC, wearing a Godzilla t-shirt and surrounded by plastic models of the series' wonderful menagerie, I wanted so desperately for this to be the game to truly realise the character's potential in gaming. I wanted Crackdown with kaiju. Instead, I got...this. The only thing being crushed here is the dreams of every monster movie fan who ever picked up a joypad.
Despite any shortcomings it may have, Godzilla is a fantastically fun game for anyone who just wants to play as a radioactive monster causing havoc while fighting off humans and other creatures. The overall presentation is very cinematic and really recreates the feeling that long-time series fans will be looking for, making it well worth a go - but some people may want to wait for a price drop first.
[W]hile Godzilla might be an average game in many ways, it's also a very faithful Godzilla experience, and one that fans and will treasure having in their collection.
Godzilla is not a terrible game, but it's just not a lot of fun. The repetition sets in very early and it becomes a chore to play for all but the most diehard of fans.
Despite the huge flaws, there's still something that kept drawing me back to play a bit more, to destroy a few buildings or beat one more Kaiju. It's not smart or clever, nor remotely modern, and it's mostly repetitive and dull. But it's Godzilla – a giant nuclear accident that is as likely to destroy you as protect you. After 60 years, there's still some part that's inherently enjoyable about that and it has found its way into this game. That or I have radiation sickness.
While Godzilla and the other monsters' designs were fairly solid, everything else in the game looks poorly done, and it's not just because the game adheres to a 60-year-old monster movie motif.
There is only so far you can take a game titled Godzilla. After the fun of smashing up buildings and flinging helicopters soon wears off, you begin to find yourself with a mediocre title that becomes repetitive at best. That said, for gamers with those requirements and a love for Godzilla, you should definitely try out this year's entry. Just not yet.
All in all, there may not be enough substance for a gamer to really stick around and play the game more than a few times in curiosity. While there is some enjoyment to be had, you may have to be a real fan of giant monster movies to really appreciate this title. As a fan I want to really like this game more than I do… as a writer and fellow consumer, I can see that the game is rough and could have done with some polishing up and tweaking such as larger maps to really feel like you as a giant monster had the run of the world.
Godzilla faithful will be once again disappointed by this lackluster offering. Unintuitive controls, poor responsiveness, broken combat, repetitive missions… Not even Jet Jaguar can save this game from itself.
It is fun to see the iconic king back in the silver screen to mess around with but if more work was put into this games controls, movement and etc, it would have been the game fitting of a king. Godzilla: The Game gets a 4/10. Maybe next time they will get it right before a kaiju war breaks out.
It boggles the mind that a good Godzilla game hasn't been produced yet; it's a franchise about a giant lizard destroying things for Pete's sake. Until a studio like Platinum is given the reigns, however, perhaps it's time for the King of Monsters to hang up his size 1000 video game shoes for good.
What could have been a cheese-filled celebration of the history of one of the most famous movie monsters around instead winds up as a tragic and premature obituary.
Godzilla is a game that may offer some satisfaction to hardcore fans, but casual players won't find much to like here. Clunky controls, poor visuals, and boring and repetitive gameplay make this game experience one that you should skip.
The King of Monsters has crashed on to the PS4 and PS3 with Godzilla, but will the king claim is rightful throne or will he submerge with his fellow Kaiju beneath the seas?
It's ugly by today's standards, too slow and un-engaging, and simply too damn repetitive to enjoy. Unless you've grown up on Godzilla movies and are fueled by intense nostalgia, this is probably not a game for you.
The only other bright spot is the Kaiju Guide, a collection detailing the playable creatures as well as quite a few not featured. I adored seeing old stills from the films and, sure, there is a certain appeal to playing as a bunch of these guys. But the feeling fades before long. A love of the movies can only get you so far when the experience is this frustrating and hollow. What a letdown.
Godzilla has managed to strike terror on the patrons of Tokyo for years, but sadly his latest game does that for very different reasons. By providing slow gameplay and downright boring levels, Godzilla manages to somehow take all of the fun out of playing with giant monsters.
You can find fun in causing destruction in Godzilla for about forty-five minutes, before the repetitive game play, awkward controls and disappointing Kaiju fights take their toll. Godzilla deserved better.
One of these days, I imagine some developer will take a decent whack at this IP. Maybe Rocksteady can take a break from Batman and give this Japanese icon the attention and care he deserves. In theory, a talented team could make a fantastic game because all the necessary elements are there; don't even bother with a story (which is just awful in this game, by the way), just give us some quality gameplay.
I think it's pretty clear that unless you are a massive fan of the Godzilla movies, you should probably stay away from Bandai Namco's Godzilla. While it does have a lot of fan service, it really doesn't have much else besides clunky gameplay, horrible visuals, and repetitive gameplay. Maybe try going back and playing Godzilla: Destroy All Monsters Melee for a decent Godzilla experience?
Godzilla should be fertile material for a fun game, but the slow pacing and shallow controls hold it back, creating a repetitive experience that misses too many opportunities for me to recommend it to anyone but the most hardcore of Godzilla fans.
The worst part about my experience with Godzilla is the fact that it didn't provide laughs or enjoyment because of its poor quality. Instead, I just sat there bored for much of the time as I endlessly destroyed cities and fought other monsters in terribly unbalanced fights.
Godzilla is an emaciated experience, with a dangerously ambitious price tag that smacks of men in suits preying on fans hoping for the best. Once again, this oversized, irradiated monster has been let down by video games.
With ropy graphics, repetitive gameplay and wretched controls, Godzilla is so bad that it's almost lovable. You get a lot of classic kaiju to play with, and smashing them through the sights of Tokyo can be strangely entertaining. Sadly, it's not entertaining enough to warrant paying out for a full-price game.
And that's what it feels like to play Godzilla - you're a man in a giant suit, blindly bumbling around a fake cardboard city, swinging your arms and trying not to pass out - not because you're exhausted, but because you're bored out of your mind.