Top Critic Average
Outside of some awesome action sequences, Spider-Man’s City That Never Sleeps DLC saga ends on more of a whimper than a bang. Sable’s characterization is jarring and odd, Hammerhead never rises above anything more than a C-tier villain, and it ends up feeling like a string of similar events repeating until you finally get to the end.
The final DLC campaign for Marvel's Spider-Man The City that Never Sleeps accomplishes much more than finish off this extensive story. It adds new narrative elements that provide insight into what players can expect into the upcoming sequel. It does add a lot more tedious busy work and one character's ending is unfulfilling but Silver Linings is more than an end to Marvel's Spider-Man, it's a bridge to the next game.
It felt shorter than the past episodes, but also satisfying to see this story arc come to an end. The surprise cameo was much appreciated, but I think we all knew that character wasn't really dead.
While Silver Lining is certainly a concluding arc to this chapter of game development, it never feels like an ending. The over-familiarity will wane on you, but it’s clear there’s much more to come from this franchise. Even though Silver Lining has plenty of optional extras to mop up once the final credits roll, it’s hard not to be more excited about the future. In that, the DLC has served its purpose perfectly.
Silver Lining is a great conclusion for this series of DLCs that have been somewhat disappointing. It is a more diverse DLC, presenting interesting situations that make you want to play it. The downsides are the ending, as it seems it had its development rushed, and again its length.
Review in Portuguese | Read full review
Silver Lining manages to recover the rhythm after the Territory Wars fall and puts the quality bar back at the level of the main adventure, becoming the best of the three DLC for Marvel's Spider-Man and a very satisfactory ending for The City that Never sleeps.
Review in Spanish | Read full review
Marvel's Spider-Man: Silver Lining wraps up a story and plants seeds for a possible sequel. These are important points since this episode doesn't introduce new mechanics beyond giving you some meaningful content if you've already finished the main campaign. In the end, it's good enough to keep you entertained if you need more web-crawling action.
Much like its predecessors Silver Lining is over in an hour with a slight extension offered for sidequests, and three more suits. Then bam, there's a proper Stan Lee dedication, credits roll, and the wait begins. Hopefully Spider-Man 2 builds on top of everything we've seen so far, including the DLC trilogy.
If you have completed the main game and want an additional portion of the story, we recommend you to play the DLC. At least the first and the third will hardly disappoint you.
Review in Russian | Read full review
Silver Lining is not the best finale that we all expected. Silver Sable is a good character, Hammerhead remains awful, Watanabe has disappeared. Two hours of gameplay are not sufficient to explain everything, and the results are visible by everyone.
Review in Italian | Read full review
The conclusion to The City That Never Sleeps still carries the sins of the previous entries, giving us recycled activities and a rushed story, but the overall experience is a genuinely fun final romp through New York City. Lots of areas could have been improved, but if you're looking for more Spidey action, that's exactly what you're going to get.
Interesting plot with good main missions and filler side missions that are too similar to those of the main game. Recommended only to fans of the game.
Review in Arabic | Read full review
Silver Lining is another excuse to strap on the web shooters and play more of one of 2018's best games, but it makes that excuse in a way that feels complacent. Some great banter and a decent boss fight aside, it doesn't provide satisfying conclusions to the stories that were started in the first two chapters while hastily wrapping up its own narrative threads without giving the nuances any room to breathe. For the players that have long since mastered Spidey's web of abilities, there's nothing new to learn here. It's more Marvel's Spider-Man, but that's about it. Now that Silver Lining is out, we can finally start looking forward to the potential innovation and forward-swinging momentum that a proper sequel might take.
The ending to the City That Never Sleeps trilogy doesn’t quite deliver as well as it wants to, being more focussed on a sequel than is is good for it. However, it has the same Spider-Man charm you know and love — and strong character moments — so it certainly won’t hurt to play this DLC if you’ve played the others.
Silver Linings offers some fun moments, but ultimately lands on its face. However, I have all the confidence in the world that Insomniac's Spider-Man will bounce back, either in future DLC or the sequel.
Though mechanically unambitious, Silver Lining puts a workmanlike though effective capper on Spider-Man's City Never Sleep DLC series all the while paving the way for grander and hopefully more innovative adventures farther down the road.
By the time you make it to the end, it's just a lot of what we've already seen, coupled with another piece moving story. What will likely happen is Marvel's Spider-Man 2, or whatever they want to call it, will pick up these threads and build a more compelling story around them. However, it's just as likely we will see them hand wave story elements and just tell the adventure they want to. Whatever the case might be, Marvel's Spider-Man: The City That Never Sleeps never lives up to the excitement of the original game, leaving us with a bunch of odd puzzle pieces. It isn't so bad there is no point in ever playing them, they're just the type of expansions that feel like a lot of good ideas that never quite come together or make sense in regards to how they play out.