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Truly no other game uses the Wii U touch screen to its fullest with such flair. Kirby and the Rainbow Curse is a beautiful, creative, and fun-loving game that absolutely deserves your time and attention.
It's a minor blot, though, as elsewhere this lives up to the legacy of its predecessor, and takes it to new, interesting places. Kirby rarely gets a starring role in Nintendo's line-up, which is something of a shame, as the Rainbow Curse is another unconventional treat.
While playing the game, I thought of my father, who is a far better sketch artist than I am. He is one of those people who is interested in video games but professes to be allergic to dual analog stick controllers. If the game's stylus-driven mechanics can win him over, I might owe Nintendo a heartfelt tweet.
Kirby And The Rainbow Curse itself doesn't feel old at all, despite closely following in the footsteps of its decade-old progenitor. If anything, it feels like it belongs here right now. It's not taking us anywhere we haven't already been, or showing us a bold new future, and that's okay.
Don't let Rainbow Curse's relatively small length put you off; it's a sublime experience that completely washes its hands of the padding most games employ to justify a retail release. If you're used to finishing games out of a sense of weary obligation, expect to be pleasantly surprised when this latest Kirby spin-off leaves you fully satisfied by the end of its final level.
It's a game that has a little something for everyone, all without compromising its unyielding, unique, and undivided attention on its mission to blast pure adorableness into the world in all directions. If Kirby and the Rainbow Curse doesn't make you smile, you may need to see a doctor for that.
Bright, colorful worlds brought to life by a unique art style, coupled with challenging, diverse gameplay highlights yet another successful Kirby spin-off that is as good or better in many ways than its predecessor.
Much like Captain Toad: Treasure Tracker, Kirby and the Rainbow Curse is a constantly creative adventure that offers players something they won't find anywhere else. Its claymation visuals are astoundingly beautiful, and while brief, Kirby's latest adventure is never anything less than satisfying.
Not since Super Mario 3D World has the Wii U, or any platform, seen such a cheerful and enchanting platformer. Guiding Kirby around each world in Kirby and the Rainbow Paintbrush is a true delight thanks to fluid controls, innovative gameplay and magnificent audio and visual presentation. The challenge of finding every hidden collectible means that there is something for practically everyone, as a range of skill sets have been accommodated by the developers. It's hard to finish the game without being hungry for more, but this is due to the high quality on offer, not a lack of content, while the budget pricing makes it exceptional value for money.
Kirby offers a fantastic experience for the amount of content it provides and the price. The only caveat is that you will be forced to play the game strictly on the gamepad, which is a shame as the beauty shines through on your TV screen the most. You can attempt to play while looking at the TV and I'm sure some folks will be able to get some semblance of accuracy doing so, but for most, it's going to be a gamepad-only affair, and it's a shame. Anyone watching you play via the TV will be able to enjoy the colors and superb visual style the game throws at you the best. If you're ok with this, Rainbow Curse offers an extremely likable and fun stylus adventure for all ages.
Kirby and the Rainbow Curse shines because it's a simple game that delivers superbly on a simple concept. You're repeating many of the same actions again and again, but with each new stroke it feels more refined, more graceful.
Minor annoyances aside, Kirby and the Rainbow Curse continue's Kirby's hot streak of lovable, imaginative, joyful adventures. As shrewd as it is straightforward, HAL's latest effort provides an afternoon of unassuming fun for a fair price, and no matter how much I try, I just can't ever over how damn wondrous it looks!
Rainbow Curse is another successful Kirby oddity. While it lost some of Canvas Curse's features, it makes up for it with a fanciful, clay-based art style. The multiplayer is also a nice touch. It's also nice to see a Wii U game that actually uses the GamePad's features, something that's becoming a rarity.
In this way, Kirby and the Rainbow Curse is the more realistic of the two games released last week. Though one stars a human being walking among recognizable landmarks, employing guns and knives and other things of our world, it is the little pink ball of clay and his merry band of floating spike balls and giant hands with mouths that recreates a more believable, tangible world.
Rainbow Curse is a little on the short side, but that also means it doesn't overstay its welcome. At seven worlds consisting of four stages apiece, it can be finished relatively quickly. It feels like a nicely complete package regardless, especially when you factor in challenge stages, collectibles like Elline's diary, and the multitude of hard-to-reach treasure chests.
The Wii U gamepad is the best and worst thing about 'Kirby and the Rainbow Curse,' as it facilitates the game's stylus-based platforming while also crimping Kirby's considerable style.
Kirby and the Rainbow Curse isn't going to be a game that is mentioned in Game of the Year conversations at the end of the year, but it is a great way to kill some time in a beautifully created world.
Overall, however, Rainbow Curse is another solid entry in the Kirby series. If you're looking for a game to play with kids and family or simply want to indulge a charming platformer that's different from most entries in the series, Rainbow Curse will be for you. Now if you'll excuse me, I have a man card to track down.
Kirby and the Rainbow Curse is charming, lovely to look at, and fun to play—at least by yourself. It's nice to see Nintendo take advantage of the Wii U GamePad for something besides being a very expensive map display, even if that means the game's TV display is somewhat redundant. Kirby fans will be delighted by this series entry, especially if they remember Canvas Curse with fondness. Other gamers should definitely give this one a try. It has that good ol' Nintendo quality and sense of playfulness in spades.
In the end, Rainbow Curse is a good game that provides plenty of content for both single players and a group of friends. I'm annoyed by the length of some stages, however, and it's a real shame that the player controlling Kirby cannot have the same viewing experience that the others players have. Thankfully, the core gameplay remains very enjoyable and I can still recommend it—but you should know what you're getting into.
An excellent debut for Kirby on the Wii U, Kirby and the Rainbow Curse is amazing to see in motion. Too bad players won't get to do much of that, as spectators get the best seats for this show.
Rainbow Curse is different from any other platformer out there. I got frustrated by Kirby's insistence on staying rolled into a ball, but plenty of moments of innovation and fun appear throughout
It may not be Kirby's most triumphant outing, but Rainbow Curse is still an entertaining ride. The abundance of ideas and charming look trump the few but severe shortcomings. Once again Kirby does something a little different, and we're certainly glad he did.
Kirby and the Rainbow Curse is a fun little title that doesn't bring a ton to the table, but what it does offer, it executes quite well. A good game if you're looking for short bursts of platforming fun, just don't expect anything epic in scope.
Despite its shortcomings, Kirby and the Rainbow Curse offers up an entertaining, albeit a frequently frustrating experience. The game's rainbow drawing mechanic makes great use of the Wii U's GamePad but the resulting gameplay unfortunately isn't always as fun as it could be.
Honestly, as much as I did enjoy the gameplay in Kirby and the Rainbow Curse, it would be difficult to really recommend buying it at full price. Not because it's a low quality title, but because of the low amount of replayability and extra content.
Kirby and the Rainbow Curse is perfect for a lazy Sunday afternoon: a pleasant roll through a gorgeous world, with some novel concepts, and one of the most beautiful games the Wii U has yet seen. However charming the game may be, Rainbow Curse is a few strokes from greatness: overly repetitive mechanics, underused ideas, and a failure to integrate its clay theme into gameplay in any meaningful way keep it from reaching the lofty heights to which it potentially could. Well crafted, but not a masterpiece.
Kirby and the Rainbow Curse doesn't feel quite as refined as Nintendo's other output in terms of gameplay, but that graphical style is what we'll keep coming back to. It's simply a beautiful looking game, which offers several hours in the main mode and even more in the challenge mode. As a budget release, there's enough content here to justify it, though perhaps not quite enough difficulty for platforming aficionados.
Kirby and the Rainbow Paintbrush isn't going to single-handedly change the face of gaming, or anything remotely as drastic, but it is nevertheless a very high-quality effort which showcases Nintendo's strength as a developer and provides a thoroughly whimsical and surprisingly deep gameplay experience for those of all ages. In common with a growing number of its peers, it leaves you shaking your head and wondering how Nintendo managed to make such a mess of convincing the public that the Wii U was a worthwhile purchase.
Kirby and the Rainbow Curse offers up unique visuals and gameplay, but largely fails to bring them together into a fun game. The colorful world is worth exploring, but only for those that are especially interested in the different nature of the game.
Kirby and the Rainbow Paintbrush is one of the best-looking games on the Wii U, yet its creativity fails to reach the same dizzying heights where gameplay is concerned. It's fun and accessible, but doesn't offer enough substance to serve as anything more than fodder for a few lazy Sunday afternoons.
The nature of experimentation means that some ideas could falter, however, and Kirby and the Rainbow Curse is a prime example of not quite getting the results that I hoped for.
Gets several points right, especially its artwork and visual environment. There's a lot of content to unlock and its difficulty curve is balanced enough. Where it fails is on providing a more captivating gameplay, as the game forces the players to constantly look down to their GamePads, wasting time in the process.
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Kirby and the Rainbow Curse is a definite misstep for the Kirby series, and for Nintendo. Unless you have some young kids in your household, steer clear of this one.
Kirby and the Rainbow Curse is still a thing of beauty, lovely to look at and challenging (but not punitive) in play. In places, you can even see the sculptor's fingerprints, but you can't leave any of your own.
In an attempt to prove the viability of the GamePad touchscreen as a primary input device, Nintendo accidentally created an inferior sequel to a decade-old DS puzzler. Kirby and the Rainbow Paintbrush squanders much of its potential and achingly beautiful visuals, functional but lacking in lasting fun.
Overall, I cannot stress enough not to buy this game at $40 for the Wii U, unless you're ok with what is basically a portable game being packaged as a full console experience. If Nintendo re-releases this game for the 3DS for $20, go for it. If you see it in a bargain bin for $5, go for it. But whatever you do, don't spend more than that.