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It introduces enough twists to the established gameplay formula to make it feel fresh again, and will turn a sword and board turtle into a bloodthirsty, dual blade wielding madman.
Bloodborne is a frustrating game, and I don't want anyone to go in thinking otherwise. But it's worthwhile, too. Despite some yelling, I've enjoyed nearly every moment with the game, and it's a world I can't wait to dive back into for more punishment and triumph.
When I finished "Dark Souls 2," I felt utterly burnt out with the series into which I had poured over 400 hours. But "Bloodborne's" labyrinths and fantastic creature design ensnared me from the first. Whereas "Dark Souls 2" felt to me as if it was laboring under the weight of its forebears,"Bloodborne" feels like the swaggering culmination of them. From Software has, in the best possible way, brought the evil back.
Bloodborne rewards deep play and deep thought. It's not for everyone, and it's definitely more accessible if you've played another Souls game first, but that doesn't mean newcomers can't pick it up.
Yharnam is not some obstacle course waiting to be exploited for a cheap thrill. It's alive and well aware of its allure. That cure we all seek is in there somewhere, but this city isn't going to give it up without a fight.
The structure underlying Bloodborne is not just original but coherent, and because of this the impact of everything it does is commensurately greater. This is total design. It feels wonderful to have a world like this and, over a week of solid play later, feel that there's so much more to discover. And it's awful to know that, in all likelihood, it will be a painfully long time until I play anything else that matches up to Bloodborne's breadth of vision, generosity of content, and - yes - genius.
I want to keep playing, I want to discover its secrets, I want to fight every monster, try every weapon, discuss theories and explore as many of the community dungeons as possible. To put it bluntly, I want to bleed the game dry.
Bloodborne is something truly special – a barbaric horror RPG that will giveth and taketh away in perfect measure, wrapped up in a perverse world that will refuse to let you go.
Bloodborne is one of those experiences that totally consumes you when you're involved in it and working to see all that it has to offer. In that sense it's the digital edition of a round-the-world trip to foreign continents, each turning of a corner providing equal helpings of excitement and trepidation. That recipe brings it own rewards by simply being a part of it, the seemingly effortless delivery indicative of a design team and philosophy that is only getting sharper.
There is no proper way to stress how good Bloodborne actually is. The sum of its features produces a complex yet accessible gameplay experience that is amazing pretty much in every aspect.
Combat aside, Bloodborne is a visionary work by a visionary artist. Intense in both theme and application, it's a gory concession to the tastes of the modern mainstream player, while maintaining the spirit and uncompromising narrative that was the hallmark of the Souls games at their finest. But this is far more consistent in that application than those games, making it From Software's finest work to date.
It's hard to pin down exactly where Bloodborne fits into the pantheon of the gaming world, and that's perfect. It truly stands on a pedestal of its own; From Software have moulded a masterclass of game design, and it's amazing to think of what dark and twisted place this all culminated from.
I was excited to get back to Yharnam, despite all the lives I would soon lose, let alone all the Blood Echoes I would waste. And I was also sad upon the realization that I haven't felt this kind of impatience and excitement in a game in a long time, not since my initial playthrough of The Last of Us. That was two years ago.
An unsettling, Lovecraftian adventure through nightmares that constantly tests and enthralls the player. Just when you think you have things figured out, new elements come into play
Bloodborne is a game I was looking forward to since it was announced and only a few titles hyped to that extent deliver on their promises - From Software delivered. This Souls spin-off is near-perfect and it's exclusives like this that can be platform-defining. If there's anything I could complain about, it's the fact that I already want more Bloodborne and anxiously await DLC - I'll be the first in line for it. The game established a solid foundation for a series and any expansion or sequels are most welcome.
Even with these small quibbles, I would recommend that anybody with a PS4 at least try Bloodborne. All of that difficulty and obtuseness gives a feeling of satisfaction and "I earned this" when the hurdles are finally jumped that no other AAA game comes close to. I've often thought that the Souls games are the true heirs to the Castlevania franchise; and if so, Bloodborne is it's Symphony of the Night.
The best title of this generation, and easily the best game on the PS4. The immense drive you get to explore its desolate, yet beautiful world, is almost unprecedented. Bloodborne is a true essential for any PS4 owner, and the best reason so far to purchase Sony's system. An Exemplary Gothic Masterpiece!
An exclusive for PS4, as Demons Souls was for PS3, and a game you must definitely play. Fans of the Souls games will feel right at home, even if they will miss having a shield available.
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A fantastic game that holds its own against Dark Souls. A brand new setting and new gameplay mechanics add a freshness to the Souls formula. There's a lot to explore and experience including savage death. Right now, it's the best RPG of the current gen.
Yet, while it does have a few actual shortcomings, if you're willing to embrace its challenge and ruthless fairness, Bloodborne is most probably the best game released on PS4 so far, and one of the best experiences of this generation. It mixes pleasure and pain wisely, creating a special concoction that will keep you glued to the DualShock 4 (unless you throw it against a wall). The utterly fulfilling sensation you'll feel after finally beating some of the most resilient bosses will make you cry with joy. It's simply priceless.
Though built on the same core as the Souls games, Bloodborne marks the largest departure from the status quo to date. The numerous changes, many in service of a faster and more aggressive playstyle, might not be for everyone, but if you embrace that shift, you might well have a new favorite in the From Software canon.
The brutal difficulty is a huge part of the experience, but don't be fooled into thinking that's all the game is about. If you take the time to really get lost in the game, you'll feel the pride and love that From Software has poured into it - and maybe at the end of it all, you'll end up loving it too
All in all, the game is exactly what Souls fans have been hoping for in this new generation of consoles. It's gorgeous, terrifying, relentless and highly addictive.
From Software's Bloodborne is a triumphant success in what's arguably been a lackluster generation thus far. It's taken just over a year for PlayStation 4 to get its first fully fledged must-have title. Thankfully for us, it's finally arrived. Bloodborne is an undisputed revelation.
I give Bloodborne a resounding Buy in my Buy/Hold/Sell rating scale. This is the first true system-seller for the PS4, the first game that convinces me that the PS4 is a system worth purchasing. It isn't for everyone, of course. If you don't like hard games you probably won't like this one. But even gamers who didn't like the Souls games have been pleased with Bloodborne, like our own Paul Tassi. So who knows?
Bloodborne is easily an early contender for game of the year, and it's the best PS4 exclusive to date. It captures the immensely strong design of Dark Souls and mixes it with high-intensity combat. The new setting and mechanics keep the title feeling fresh even while it retains many familiar aspects from the Souls games. Some minor problems, such as an occasionally poor frame rate, lightly tarnish the experience. Bloodborne is a must-have for any gamer who isn't afraid to die. The intense, fast-paced gameplay and grim world combine to create an experience that's both familiar and distinctive. It's time to die all over again.
Bloodborne takes what made Souls amazing in the past, and infuses it with speed, risk-reward play, and a haunting atmosphere. Only a few technical hiccups hold back a masterpiece from Miyazaki and From Software. This is a must-play game for any PS4 owner with a masochistic side.
With aggression as its invitation, Bloodborne invokes a calculated shift in Souls parlance. Its aim isn't necessarily a course correction, but rather a Y-axis slant into an alternative series of objectives. Sacrificed are a few degrees of personal customization, only to be replaced by a renewed sense of distress and wonder. Bloodborne's demanding novelty, even with its unrepentant focus, feels built to last.
Bloodborne is the system selling exclusive that the PS4 has been waiting for (Sorry, Infamous: Second Son; we're still cool though) and stands tall as the most accomplished game to come out of From Software's studios to date. If you dig Bloodborne then definitely go and check out From's other offerings… You won't be disappointed, even if the pace is somewhat slower (And, coincidentally, Dark Souls 2 is getting a current gen remaster sometime this month, so get on board!).
Despite a few performance issues, Bloodborne's solid combat and innovative multiplayer make it easily the best game of this new generation, and a worthy successor to Dark Souls.
With this in mind, if Dark Souls is medieval gothic—its dichotomies of heaven and hell gestured at by pointed arches, supporting both a true spirituality and a belief in the divine—then Bloodborne is the epitome of gothic revival—where subjectivity replaces spirituality, and man strives to plumb the depths of human experience.
From Software's Bloodborne is quite the intimidating game, but if you're able to stick with it, you'll find an extremely worthwhile experience underneath its intimidating exterior.
If you're the sort of person who is up for exploring a grim, dark, and fatal world and has a high tolerance for failure, you'll be right at home in Yharnam. It might be the video game equivalent of an extremely bad day, but it also gives you the means to fight back, making it more fun than it should be.
Ultimately, the lack of available options to approach combat with doesn't make Bloodborne a bad game, at all. Where it does hurt, however, is the online longevity of the game. While Bloodborne is absolutely worth picking up and playing through a few times, it's likely that most fans of From's games will be sticking with Dark Souls 2 for their long-term PvP online.
Bloodborne is perhaps the best reason to date to own a PlayStation 4. Despite several minor issues that I have with the game, it's easily the best looking title on the system and easily my favorite (I still love you Driveclub). It has fast based combat system, more than enough weapons to keep just about everyone happy, interesting locations that you'll wander and get lost in and more importantly, it's fun. Lots and lots of fun. Despite the game being so short, Bloodborne is exactly the shot in the arm the PlayStation 4 need and another notch on FROMSOFTWARE's games that kick ass list.
While "Bloodborne" features attack and dodge maneuvers, it is not a hack-and-slash game. Approaching it as such would result in many deaths, and wouldn't be any fun for the player. This game requires saint-like patience and its difficulty increases as patience is lost. Because of this, not everybody is going to love "Bloodborne. But if it's approached as the game is designed, it's is one of the best experiences of 2015.
I could go on about Bloodborne, but I won't. I'll simply say that it's one of the best action RPGs I've ever played. It's brutally difficult, but never cheap, and it's one of the most atmospheric games in recent years. If you fancy hard games, if you love a good deep RPG that doesn't hold your hand, then you owe it to yourself to play this one. It's a shame it's only on the PS4, but frankly, Bloodborne is worth buying the system to play.
Am I telling you to rush out and buy a new console just for this title? No, I'm not saying that. However, I will say it's definitely a worthy addition to any PlayStation 4 library.
From Software turn expectations of a "soulslike" on their head with this fast paced and visceral approach to combat and Lovecraftian horror. Bloodborne isn't just a game you can justify buying, it's the type of game you justifies buying the console too.
From Software's title has blown away the competition this generation and is Sony's first true classic on the PS4. I'd urge non-Souls fans to try it too as I really wasn't expecting to enjoy Bloodborne this much.
One of the best action games of the generation and a stunning achievement in terms of gameplay, art design, and encouraging players to push themselves beyond their limits.
Overall Bloodborne is a fantastic game and could be considered one of the best exclusives available on the PS4 so far. The gameplay will not be for everyone, with the difficulty and repetition a potential turn off, but if you are looking for a new challenge, Bloodborne is a fantastic choice. The twisted atmosphere of Yharnam, the great design of the monsters, and the fear it can instil within you is something that won't be forgotten in a hurry. There's a time when you realise a game will be revered and spoken of fondly years from now, and Bloodborne will be one of them.
Despite the manner in which it will punish and abuse you, Bloodborne will have you crawling back to it and saying, "Thank you, sir, may I please have another." It's a gorgeous and dreadful world that sucks you in, and then kills you. Beautiful in every single aspect of the game and sense of the word, this progression of the Souls franchise is more accessible and addicting than ever.
Bloodborne is an interesting mix of everything From Software has learned throughout its storied developmental career. Not everything will gel with fans old and new, but for the most part, the shift towards a combat-oriented game is a net positive. From Software is still one of the only developers left that makes you work for your satisfaction, and Bloodborne is damn satisfying.
An invigorated spirit occupying a reassuringly recognisable body, Dark Souls' life force flows through Bloodborne's revitalised veins. Intelligent and intense, it's simply PS4's best exclusive game.
From start to finish, Bloodborne revels in its unique – if somewhat masochistic – approach to entertainment. There are very few games that cause you to curse their developer one minute and sing their praises the next – but this is one of them. It is, quite simply, a sensationally designed and superbly refined offering.
Refreshingly, Bloodborne knows what it is, and doesn't stray too far from the Souls formula—but its few alterations make for a fresh experience that will challenge even the most hardened Souls veterans. If you're looking to justify the purchase of a PS4, I can't think of a better reason.
The PlayStation 4 finally has its exclusive killer RPG. Bloodborne is punishingly hard, but like the Souls series, not unfairly so. If you go into this game accepting of death and the lessons that it imparts on you, then you will have a much better time than if you were to approach the game thinking you were the next Kratos. With a light touch of thankfully, gratefully optional multiplayer options, Bloodborne will be played for years to come. If you see someone with a Platinum trophy for this game, you will know that you are in the presence of a badass gamer. Bloodborne cannot come any more highly recommended for RPG gamers looking for a true challenge.
Bloodborne is truly a remarkable game, more appealing than its predecessors, more cohesive, and more satisfying from a mechanical point of view. It also has a compelling atmosphere and a captivating world to explore, full of beautiful vistas and horrific creatures to battle, as well as an ample background to slowly discover.
While the load times are a pretty big bummer, it doesn't change the fact that Bloodborne's combat is sublime, its challenge is second to none, and its world is unforgettable.
This nightmare is challenging, scary, and easily one of the best games I've ever played. Both fans of From's previous work and newcomers alike should really give this a shot, and see what you're made of. May the good blood guide your way.
It will intimidate with monstrous foes and unimaginable horrors, but the satisfaction that is felt when they are overcome is quite real. Is Bloodborne a reason to get a PS4? Maybe. This game will keep people talking about it for a long time.
Killing a boss is more rewarding than in other games out there, because you know how much practice went into that effort. I enjoyed Bloodborne as much as I have enjoyed the Dark Souls games. That means it kicks ass. Get it, play it, be punished by it and say you're a hardcore gamer. Nobody will argue with you.
Asking whether someone should buy Bloodborne or not should be countered with "do you think you can hack it?" Contrary to what some insufferable self-identifying 'hardcore' gamers may think, it doesn't require masses of experience and being willing to sit down for six-hour sessions.
It is still utterly fantastic to play. It is still one of the best action fighting mechanics in gaming. It still invokes that deadly and intense sense of failure matched with the heady highs of success that few other games (if not any entertainment) can match. It is still enriched with the uniquely mysterious touch of Miyazaki and From Software and that is all that it really needs to be.
Those that are up for the challenge of Bloodborne are going to find a game that plays better, looks better, and has more to keep you occupied than any of the Souls games had.
If you've been the conductor of the hype train since 'Project Beast,' you absolutely won't be disappointed. This game is what you've been waiting for and more. Sure certain key features are a little wonky or perform under- par, but they don't ruin the act
'Bloodborne' is neither perfect nor is it a slam dunk to suit all kinds of players. It's still an acquired taste, but for those that take the plunge and survive that first crest of difficulty, the ensuing experience is as satisfying as anything on the market today. Furthermore, fans of H.P. Lovecraft have something wonderfully nebulous to enjoy on the PS4. On the Night of the Hunt, one of this generation's great exclusives has arrived. I expect it to withstand the test of years while sustaining the hardcore and newcomers alike.
Bloodborne lends heavily from its forebears, but transforms the combat into a fast-paced dance of death. It rewards aggression rather than hanging back and waiting for opportunities to present themselves. While some technical, design, and pacing issues mar parts of the experience, Bloodborne is the freshest playing entry in a genre that has very narrow gameplay constraints.
I'm in the latter camp, as most of you are aware, but this is all about the gameplay. It really is. The atmosphere and combat is the focal point and as such, the story and characters take a back seat.
It is rare that I finish a game, especially one that's more than 6 hours, and immediately want to restart and play through it all again. Bloodborne is a deeply challenging game set in a fantastically realized gothic nightmare, an adventure of the highest quality for those willing to undergo the game's trial by fire and push past the technical hiccups.
Although Bloodborne may have a deficiency when it comes to variety and plenty of indefensibly irritating segments, the overall sense of satisfaction in the deeply deranged world will surely and slowly sink its teeth into you until the wee hours of the morning.
If you can get into its bloody, visceral and unforgiving rhythm, Bloodborne grabs and never lets go. Not until you've seen it all and triumphed over every abomination.
Bloodborne is going to be a hard game for some players to accept, due to its diabolical difficulty settings and small hitches with presentation and multiplayer. If you can get past these, however, you'll find a welcome challenge courtesy of From Software's team, one with vivid visuals, exciting gameplay, and plenty of additions that make it well worth hacking away with. Action games have hardly felt this diabolical – but with this developer at the helm, that's a good thing.
Bloodborne changes up the "Souls" formula radically with faster and more aggressive combat. The Lovecraftian horror and Victorian setting only add to the charm. One of the best PS4 releases to date.
Bloodborne is the next step in the Souls series, and the new, faster combat system opens up some new ideas and scenarios. For those that never could grasp the series, this new entry is not going to change your mind. It still represents all the previous games with the same difficulty and non hand-holding it has come to be known for. Still for those with patience and dedication, Bloodborne is the first truly must-own title for the PlayStation 4.
I'm torn, because even with this [game crash] error Bloodborne is a candidate for Game of the Year. That's how good I think it is, absent end-game, memory leak and all.
Bloodborne is not a game for everyone. It simply is not going to appeal to the mass audience. However, I can say that in the time I ended up spending with the game I grew very fond of what was before me. It's not punishment just because, it's more in line with challenging you to become a different type of player when enjoying these games. You can't just hack your way through things, even when you feel like your latest upgrades should make you unstoppable. You have to have a strategy to how you play no matter what. For that, I say this is probably my new favorite title of next-gen consoles, but then again I could have just become assimilated to enjoy the pain. Now I just have to figure out if I should say thank you or just sit quietly until my next punishment.