Top Critic Average
Developer: Winking Skywalker Entertainment
Once you've gotten over the thrill of assembling burgers, dishing out fries, pouring drinks, and serving ice cream, you'll fall into the grind. What I'm Hungry lacks is progression, and that means you'll have seen everything on the menu once you've completed the first level. There's fun to be had, but this is more "value meal" than a full course.
Repetitive, endless grinding and a lack of rewards spoil what could have been a fun experience. Its presentation is nice and its VR implementation is good; otherwise, there are better culinary titles on the platform. Unless you are starving for VR food-based content, spend your hard earned cash elsewhere. There is fun to be had but it's in very small doses buried under monotonous, basic food preparation.
I’m Hungry VR will likely please those who want to see what it might be like to work in a burger stand without having to endure abuse from lairy blokes and unpleasant managers, and there is fun to be had if you don’t mind a lot of repetition. However, if you’re a stalwart of the frantic food prep genre (if there is such a thing) and are no longer as entranced by the charms of VR as you once were you might find this one a bit under-cooked. I’m giving I’m Hungry VR the Thumb Culture Bronze Award, which is the fast-food equivalent of a McDonald’s hamburger. Nice!
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I'm Hungry | Trailer | PS VR