Developer: Tristan Barona
Publishers: Taco Pizza Cat Games, Nuchallenger
Genres: Adventure, RPG
For all its faults, the game is still full of charm, hope, and a narrative worth telling. I finished Don’t Give Up similar to how I’ve personally persevered through my own bouts of depression: even though some things could have gone better, in the end I feel more positive and hopeful than when I started. And I think that’s the story the game really wants to tell.
Don’t Give Up: A Cynical Tale offers an engaging narrative that balances humour and emotional gut-punches, though the gameplay could be a little lacking. It’s not that anything is bad… there’s just not a whole lot to experience outside of the mini-game style battling. Does it offer enough to keep player entertained? I’d say so, especially with the intrigue of the narrative and the quality of the writing, which was top notch throughout. I’d just recommend you keep your expectations in check if you were hoping for a deep and involving RPG, with Don’t Give Up: A Cynical Tale feeling like an adventure where you’ll spend most of your time in the passenger seat.
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DON'T GIVE UP: A Cynical Tale Release Trailer 9/16/19