Top Critic Average
Unfortunately there's a few hangups I have about the overall game, but rest assured nothing in the way of not recommending it to you! Deliver Us The Moon is a graphical powerhouse, one that if you intend on running it in all it's glory, will require a bit of clever hardware on your computer. There's some inconsistencies with the playable parts graphically as well--incidental cutscenes litter the storyline here and there, and these tend to be of a different, lower quality to the rest of the game's design. Heavy noise filters are good at masking a bit of these lapses in quality, and whilst they don't ruin the game itself in any way, are still there.
Deliver Us The Moon is a spirited, fascinating adventure full of exploration. You can really lose yourself in this world, despite its linearity, and you’ll actually find many of its key moments leave a lasting impression. This is the closest I will ever get to venturing into space, and I’m so very glad I took the trip.
Deliver Us The Moon is a beautiful, haunting game perfect for anyone who enjoys games featuring exploration and light puzzle-solving, wants to piece together a tragic story by finding clues and logs from the past, or just dreams of visiting the moon.
Thankfully, KeokeN Interactive shows a lot of promise as an indie studio with Deliver Us The Moon and if things work out, they’ve given us even more hopes for a prequel, one that will let us explore the events that led up to this title in further depth in the future.
Deliver us the Moon is a fun, tension filled puzzle game with a great story and a few flaws. You can tell the developers did research to make this Moon puzzle as realistic as possible. This game contains little to no violence which makes it a great brain teasing game for mostly everyone. What could improve this game is a better menu system, more camera control, and perhaps more NPC engagement. I give this game an 85 out of 100 for the enthralling puzzles, compelling side stories, and realistic game play.
Deliver Us The Moon is a thrilling sci-fi narrative adventure which touches on real-world issues with a hint of fantasy. Although I’ve played the game before, I felt the same rush of excitement and intrigue the second time around, discovering things I missed the first time as I now sought out the various trophies and Easter Eggs. The music, voice acting, sound effects, and gorgeous environments all combinate into an interactive adventure which fully immerses you and pulls you into this sad, apocalyptic world. If you’re a fan of story-driven experiences with simplistic puzzles and a great narrative you uncover as you play, Deliver Us The Moon is for you.
Deliver Us The Moon really surprised me. It's a bit rough around the edges, but it's a fantastic sci-fi thriller that kept me gripped throughout. Deliver Us The Moon is a stellar experience which will have you on the edge of your seat from start to finish.
Deliver Us The Moon is a fantastic sci-fi thriller which looks amazing with a soundtrack to match. It's slightly let down by sluggish controls and long loading and saving screens, but makes up for it with a compelling story that leaves you desperate to find out what happened during the Blackout event.
You won’t mistake Deliver Us The Moon for a bleeding edge graphical powerhouse, but it looks very good. At least as good as other hit games in the genre. It’s amazing how good a relatively small dev team can get a 3D exploration game looking.
Deliver Us The Moon excels on multiple counts, delivering a story filled with hope and despair. A handful of issues hinder the game a bit, but nothing gets in the way of what makes the game successful.
Deliver Us the Moon is a short but exciting adventure set in the beautiful depths of space. With the fate of humanity in your hands you'll feel determined to see things through to the end. There's a good variety of puzzles you'll need to solve, and while none of them are particularly difficult, the real pleasure is in seeing what new wonders the game has in store for you in each area.
Deliver Us The Moon redeems the troubled Early Access launch of this 3D adventure game, providing an experience that feels like playing a movie without sacrificing gameplay.
A narrative journey through space so intriguing and full of compelling puzzles that it easily papers over some minor cracks in execution and major leaps it asks the player to make.
With a beautiful marriage of puzzles, story, graphics and sound, Deliver Us the Moon is a unique exploration game that anyone with a fascination with space will enjoy.
Deliver us the Moon is a well crafted, aesthetically pleasing, audio delightful little game. KeokeN Interactive should be very proud of Deliver us the Moon as it ticks all the boxes. I hope that their next game moves onwards and upwards, who knows, maybe mars? Longer sections, more intricate puzzles and more intuitive gameplay. My only advice is simple. Get this game as it is the winner of a highly coveted Thumb Culture Gold Award.
If you enjoy space-based adventure games or titles which encourage you to look at and read everything in order to uncover the truth, Deliver Us The Moon is for you. Visually the game looks amazing, mechanically it delivers realistic physics and situations, and the gameplay will leave you wanting more as the narrative progresses.
Non-violent yet regularly thrilling, it has a surprisingly powerful story that takes a little too long to draw you in, but eventually pays off. The vast majority of the puzzles, mostly based on scouring the environment for clues and thinking outside of the box, are well designed to offer just enough of a challenge without feeling over complex.
Deliver Us The Moon touches on the subject of economical footprint without being preachy about it. It lets you come up with your own conclusion while you explore an abandoned lunar base and its area seeking an answer for the disappearance of its inhabitants.
Review in Polish | Read full review
Deliver Us The Moon first released on Early Access back in September of 2018 on PC; fast forward nearly two years later now under the Wired IP umbrella, we get to experience this on consoles. It has been on my radar for over a month and knowing that I will be a father again. I thought it would engage my brain just to sit back and enjoy a playthrough. Boy, I wasn’t wrong. Deliver Us The Moon is about survival and hope.
With Deliver Us the Moon I received a pleasant surprise, in the form of a realistic and credible space adventure. A narrative adventure that, nevertheless, has a varied playable body that helps both to get into his proposal even more, and to feel that we are playing for real, as opposed to other more limited narratives on this plane.
Review in Spanish | Read full review
Deliver us the moon presents a great premise that helps to creating a differentiating experience for games of the same genre. With a perfectly integrated graphics and soundtrack, it is presented an adventure that will easily capture the player's attention, facilitating the immersive process. Even though the ending does come as a little bit as anti-climatic, given the created build up, it is still a great option for those who enjoy this type of experience.
Review in Portuguese | Read full review
Deliver Us the Moon is quite good in its narrative design and its atmosphere. The only real crux with this game is that it just needed some finer tuning when it came to difficulty and glitches. In the end, it's still a good game to take a chance on, if not just for what it makes you feel along the journey it proposes.
It is a science fiction thriller, which mixes several genres: walking simulator, platforms, puzzles, and a bit of action and stealth. It is set in a near apocalyptic future where Earth's natural resources are depleted. And its history is captivating. With a simple but cleverly designed gameplay, Delivery Us The Moon offers us an average of 6 to 8 hours of a pleasant video game experience.
Review in Spanish | Read full review
Deliver Us The Moon is the kind of game where it's kind of obvious that it could have been much, much greater with a bigger budget and more development time, because the premise is great and there's good ideas all over the place. If you love good stories -space stories, particularly- you'll have a great time with it.
Review in Spanish | Read full review
Deliver us the Moon has a short (around 5hrs) but well told story. Good gameplay, moderate graphics and a good ambience, Scifi People will love this game.
Review in German | Read full review
I would highly encourage anyone to experience Deliver us the Moon either on the PC or the consoles that have now launched. It’s not very long clocking in anywhere between six to eight hours depending on how lost you get, but it’s a well told and well built experience that had me feeling rather emotional by the end. With plenty of trials to overcome and a silent protagonist that is probably one of the better ones that I’ve ever had the chance to travel with, finding out if you had indeed Deliver the Moon is a question that you should answer for yourselves.
Overall Deliver Us The Moon is a solid walking sim puzzle game. With a fantastic atmosphere and a story that keeps you engaged during this 3 to 4 hour campaign. The variation in first and third person perspective is an interesting choice, which really works in the game. The production value of this ambitious title from an independent developer can only be applauded. With good voice acting, sound design and visuals and decent gameplay, this game rises above being ‘just a sci-fi game’ in a convincing way.
Deliver Us the Moon manages to amalgamate the sci-fi thriller concept with a third-person adventure in an entertaining way. The gameplay structure is too basic and almost chained to the usual stylistic elements seen and revised. Unfortunately, this penalizes the final result.
Review in Italian | Read full review
Deliver Us the Moon is a fascinating indie with a good story told in an intriguing way and a gameplay that tries to offer more solutions to the player by not succeeding fully, due to a leitmotiv that repeats itself too often and puts in the background mechanical that they could have be better exploited, such as exploration on board vehicles. There are good level design ideas too, however, only half exploited and an attractive aesthetic apparatus.
Review in Italian | Read full review
Deliver Us The Moon offers a strong mystery on Earth's natural satellite. Plentiful world interaction, detailed environments, and a good structure help with pacing, although linearity and a lack of definitive answers make for a rough landing.
Of course, for someone Deliver Us the Moon may seem too long and boring with extra sections of stealth or crooked jumps on platforms, but this project from KeokeN Interactive is sometimes better at conveying the atmosphere of danger and loneliness than multimillion-dollar blockbusters. And the story itself with a strong life message deserves recognition.
Review in Russian | Read full review
Overall, Deliver Us The Moon is a game that could benefit greatly from another two to three hours of content. As it stands, I would only recommend the game if you don't mind short walking simulators with basic gameplay, or if you could get it during a Steam sale for cheaper than the $25 price tag.
Deliver Us The Moon tells a story of a troubling future that humanity may face in the decades to come, it focuses on the struggles of the individual and the group in an interesting way, keep in mind though that the gameplay is limited and there are several technical shortcomings.
Review in Arabic | Read full review
Deliver Us The Moon‘s gameplay is trash, with its only challenge coming from timed sequences with decorative oxygen canisters and the fiddliness of its context-sensitive prompts. Its story, meanwhile, is strongly reminiscent of Interstellar at several points but so melodramatic and poorly developed that it becomes a predictable soap opera version that’s worse in every way. Finally, there’s the performance, which is so bad that it puts the lie to the assertion that the Switch version was canceled because of coronavirus. This doesn’t even run adequately on a Playstation 4 while using textures so downscaled that text is borderline unreadable.