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Into the Dead 2 on the Nintendo Switch is just as addictive as the Mobile version, only with no sign of energy or in-App purchases! Despite the very simplistic controls and grindy purchase and upgrade mechanics, I found it incredibly hard to stop playing this game due to the constant progression and multitude of missions to complete. 60 levels of zombie slaughter, 300 missions to complete, 36 additional missions via three Side Stories (60 with the DLC/physical edition), and a whole host of companions, weapons, boosts, and Arcade events – this is simply the definitive edition of the game without any doubt. If you, like me, find yourself easily addicted to simple mobile games, this game will hook you and keep you playing for hours upon hours.
With a unique control scheme, Into the Dead 2‘s combat is simple yet compelling. You’ll encounter different zombie types, dodging attacks, and avoiding pockets of zombies as you run from one area to the next that’s always exhilarating. There’s so many levels to play, and ways to experience the game that it begs for “one more run”. Into the Dead 2 is a shining example of a mobile to console game done right.
The only complaint I actually have is that progression is locked behind challenges. I’d love to have seen a level up system in place that allowed you to get items that would help with your progression
Everyone else, however, is probably better off waiting until it’s discounted, otherwise they might feel as gone in the head as the shambling undead they’re killing time and time again.
Into the Dead 2 is a pretty fun, well-made auto-run zombie survival game that arrives on Switch at a ludicrous price point that makes it very hard to justify picking up.
Into the Dead 2 is an endless runner originating in the mobile gaming segment and for that, it does a decent job with its apocalyptic atmosphere and fun gameplay mechanics. If only it had been properly adapted for the Nintendo Switch, however, then perhaps the game would be something more worthy of the console's catalogue, rather than a visually enhanced version of a short experience for mobile devices. As such, it's also impossible to justify its selling price when the original version is free.
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Into the Dead 2 is astoundingly expense for an auto-run game. There are two DLC packs, Ghostbusters and Night of the Living Dead, which look better than the base game however, these are available for an additional £4.49 each! The game’s core mechanic will most likely bore most people. It may appeal to the casual gamer and if you’re interested in the title then download the free to play mobile version as the Switch version is definitely not worth your time or money. This game needed to stay dead. I award the game a Thumb Culture Bronze Award.
If you’re using your switch as a mobile or handheld device, I can definitely see picking up Into the Dead 2 as a quick game while you’re on public transit, or perhaps between classes, but it definitely isn’t something I would pick up as a “console” title. Considering it’s also free to play, although at reduced content, on mobile, you may want to reconsider the platform that you’re looking to play this on.
If you’re going to play this game, I’d recommend simply trying the free mobile version out and making your decision based on that. It’s much better suited for that platform, anyhow. But I cannot personally recommend it on Switch, especially at its current price. With a bland and predictable story, poor presentation, and gameplay that just feels like nothing.