Top Critic Average
This is a historic moment for Shovel Knight: half a decade later, I can recommend picking up anything and everything Shovel Knight related, which is easy to do with the Treasure Trove compilation. Yacht Club Games has a lot to be proud of and has accomplished a lot in their short run, and I can't wait to see what they come up with next.
Shovel Knight: King of Cards is a downright classic that is on par with the other Shovel Knight games. With the inclusion of the new mini-game Joustus, King of Cards has everything you can ask for.
Yacht Club proves yet again with King of Cards that they are masters of their craft, lovingly creating games that boldly mix genres and head in directions you’d never guess a traditional platformer would go. The card game mixes things up nicely, creating breaks of challenging card-based strategy in between action platforming.
It's also a strong way to put the Shovel Knight saga to bed, essentially bringing everything full-circle in such a way that it encourages players to go right back to the original Shovel Knight story. King of Cards is aces, in ways I never expected it to be.
For its last platformer chapter, the Shovel Knight series let us play through the Monty Python King Knight, a wanabee king travelling the world to defeat its potential adversaries. Through this lovely pixel art adventure, the players will alos discover the Joustus, a card game within the game, for ever more fun in every tavern of this grotesque world.
Review in French | Read full review
It’s incredible that Yacht Club Games has finally reached the finish line on their most popular title, but it was a worthy sendoff for the first saga of a franchise that revolutionized the indie video game space.
Shovel Knight: King of Cards continues the series' route in bringing more and more exquisite expansions to the original game. A crowning achievement of the Shovel Knight series, this expansion adds some very original new levels, a welcome new character with new mechanics and the series' trademark art style and sound environment. King of Cards is the expansion that Shovel Knight could want the most and it's recommended without any reservation to all Nintendo Switch owners.
Review in Portuguese | Read full review
Yacht Club Games has once again created a character that somehow feels familiar to play, yet fresh. The world and characters are enchanting, and the entire package is endlessly charming.
Shovel Knight: King of Cards is a successful union of its disparate halves, existing as both a platformer with consistently inventive level design and an engaging collectible card game. Joustus and the platforming offer a well-choreographed sequence of challenges that deliver constant variation.
This is likely the last we’ll see of the ‘core’ Shovel Knight series for some time, and King of Cards acts as a worthy swansong for a now-legendary platformer. Bravo.
Shovel Knight: King of Cards is the proverbial cherry on top of a massive sundae that I’ve enjoyed thoroughly, and I know I’ll look forward to revisiting it in its entirety in the future as well.
King of Cards is the better Shovel Knight campaing yet, and a great goodbye to this wonderful series of games. We really look forward to Yacht Club Games' next work, be it Shovel Knight 2 or else.
Review in Italian | Read full review
Shovel Knight: King of Cards repeats some elements from previous entries, but it ultimately delivers one of the largest and more refined expansions in the series yet.
Like each campaign before it, King Knight’s quest is a uniquely thrilling 2D experience that needs no asterisk assigned to any praise. This isn’t a retro throwback or an NES hanger-on, but a masterful platforming action that stands up to any and all contemporaries.
King of Cards is, without doubt, the most risky expansion of all of them. It brings brand new elements, as a complete card game (with collectible cards and fully playable) or a main character that plays very different from the previous ones, but as a whole it doesn't astound at the same level that Shovel Knight did up today.
Review in Spanish | Read full review
Yacht Club Games has delivered once again in the latest expansion for Shovel Knight thanks to exciting gameplay and level design that proves Shovel Knight: King of Cards was well worth the wait.
Other than my quibbles about the plot and Joustus, I have no huge complaints about King of Cards. The closest I can get is that some of the final stages were truly difficult and frustrating, most especially one that has you constantly warping back and forth. This is a very well made game, and had it not released after Specter of Torment, easily would have been my favorite Shovel Knight game. As it is, I got 5 and a half hours out of it for a mere $9.99, and only saw 34% of what the game had to offer. I skipped a whole 13 stages and probably some truly epic optional bosses. You won’t lack for replay value either, with many difficult achievements that are a hallmark of the series. As a fan, I did very much enjoy my time with King of Cards, even if the ending was a bit disheartening. I’m glad I got to play each part of the Shovel Knight saga, and cannot wait to see what surprises are in store for Yacht Club Games in the future.
Shovel Knight: King of Cards is a master-class in platforming, design, pixel art, and much, much more. Offering a good amount of new content, as well as the all-new card mini-game, Joustus, you have an overall package that is hard not to recommend, even if good portions of this feel wholly the same as the original Shovel Knight and its successive releases.
Shovel Knight: King of Cards revisits the formula one last time with new maps and bosses, as well as a brand new card game. It's ambitious, but it's also the least essential of the major Shovel Knight episodes. If you own Treasure Trove, play Shovel of Hope and Specter of Torment first, then circle back to King of Cards if you still want more.