Top Critic Average
Rugby 20 is like a Northern Hemisphere team's World Cup campaign. It's full of big ideas and good intentions, but a shock defeat here and an expected loss to the South's big boys there, and it soon comes off the rails. There's some fun to be had, but it's often at the expense of the game, not because of it.
The title does a good job of simulating the territorial battles that occur in real-world rugby matches, but it’s generally clumsy and there’s no real consistency to the way players move.
If you desperately need a new Rugby game to fill the void, you might still consider picking Rugby 20 up, but even then you might be better off going back to Rugby Challenge and playing that with some of the new community squads.
Rugby 20 promised great technical improvements, the addition of new tactical options and a good batch of official licenses. A game plan respected by Eko Software whose limited means do not allow this title to compete with the best sports simulations. But given that he remains the ONLY one to fight on the field, and that he stands rather well on his legs with his farandole of diagrams and his accessible gameplay, he could satisfy lovers of the oval ball. On the condition of not being too greedy on the technical level.
Review in French | Read full review
The bottom line is I had fun and would like to try other rugby games now.
Rugby 20 has some good things going for it, but it’s just not quite ready to be a major player in the sports gaming market.
Hard-hitting tackles, tense build-up play and tactical tweaks make Rugby 20 a must-play for any fan, as long as they’re willing to overlook its shortcomings.