Control: The Foundation Reviews
The Foundation has some exciting revelations which make it an essential play for Control fans and it really does get us in the mood for the game’s second DLC – AWE – which will hopefully see some form of crossover with Alan Wake. Sadly, though, it’s not all plain sailing, occasionally drawing attention to the worst of Control rather than the best of it.
Every so often, The Foundation produces a spark of what made the original campaign so memorable.
If the world of Control is your thing, the Foundation delivers. If you want more fights and cool situations with rogue Altered Items, it sounds like you're better off waiting for the next DLC.
The Foundation is a nice addition to the Control-verse, clocking in around 4-5 hours to complete. It’s not doing anything groundbreaking, but it is more of the same, which is a damn good thing in Control’s case. Yes, it would have been nicer for the missions to have been a bit more dynamic, but the world-building and the storytelling continue to be one of Control’s major selling points. With the next expansion set to expand the lore even further with connections to Alan Wake, it feels like Remedy is in it for the long haul.
The Foundation gives new powers to Jesse and also shows us a little bit more of the story behind the Old House. Unfortunately, the story feels a little undercooked in favor of the newfound abilities of the director which due to the nature of the game is not great.
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