Fragpunk Players Are Already Unhappy With The Amount Of Bot Lobbies

Fragpunk Players Are Already Unhappy With The Amount Of Bot Lobbies

From TheGamer (Written by Sam Woods) on | OpenCritic

Games discussed:

Despite entering one of the most over-saturated markets in video games, the free-to-play hero shooter market, Fragpunk enjoyed an impressive start to life. Released on March 6, the title quickly stormed to a peak concurrent player count of 113,243, making it one of the biggest launches of 2025 so far.

FragPunk's cards plus guns is a good gimmick, but it's not the first game to do it successfully.

But, while it drew lots of players, they weren't necessarily always loving the game, with complaints about bot lobbies running rampant within the first few days of launch.

Bot lobbies are nothing new in games, but they're generally never popular. This year alone, Marvel Rivals was slammed for including matches that had tons of bots, Dead by Daylight was forced to remove bots from 2v8 matches due to player complaints, and Fortnite accidentally took things to the extreme, filling matches with 90 percent AI-controlled players. Fragpunk has now joined this list.

While the Fragpunk subreddit is in its infancy, dozens of complaints cropped up over the weekend about matches that are filled with bots.

In one thread, one unhappy player said, "It's no fun being in...

See full article at TheGamer