“It Was Too Easy To Mistake For An Official Project”: Lego Shuts Down Bionicle Game After Eight-Years In Development

“It Was Too Easy To Mistake For An Official Project”: Lego Shuts Down Bionicle Game After Eight-Years In Development

From TheGamer (Written by Sam Woods) on | OpenCritic

Games discussed:

Over the last few months, corporate giants have seemingly been keen to tighten their grip on their IPs. Last year, Nintendo's lawyers started the process of suing Palworld developers Pocketpair for 'copyright infringement', and last week, Valve suddenly shuttered a fan remake of the original Counter-Strike game after eight years of work.

Blather's Museum? Yes, please!

Now, in a similar move, Lego has gone after another project that has been in development for eight years, this time based on its Bionicle property.

Less than three months before Team Kanohi was set to publish Bionicle: Masks of Power's first demo, it received awful news: "The LEGO Group has asked our team to shut down our project in its entirety and remove BIONICLE: Masks of Power from the public eye," said Team Kanohi in a passionate message.

"Bionicle: Masks of Power has been in development for over eight years. During that entire time, we’ve made an effort to ensure our project was in good standing with the LEGO Group, carefully following the LEGO Group’s Fair Play guidelines. We have never charged our fans a single cent for the game’s development, and have put disclaimers that clearly label our project as fan-made...

See full article at TheGamer