Wuchang: Fallen Feathers had a lot of promise before release, but thanks to its abysmal performance on both PC and consoles, its player numbers fell off very quickly. It's been doing a pretty good job of trying to rectify that problem, releasing post-launch patches with improvements and performance fixes, but the game's latest update has drastically changed how the game feels.
For example, some good changes have been made, such as extra invincibility frames on getting up after being knocked down, as well as increased healing speed. However, there are now several complaints of censorship from the game's community, as the game has seemingly made changes based on backlash received from Chinese players.
Detailed by FromSoftware content creator and soulslike enjoyer Lance McDonald, it now appears as though several historically relevant bosses will no longer die when they're beaten, and instead will become "exhausted" after the fight and remain alive. On top of that, new dialogue has also been added to accomodate the change, making large parts of the game's story completely null and void.
On top of that, several of the game's human NPCs can't be killed either, as they're now non-hostile when you run into them. Unsurprisingly,...