Electronic Arts has shared a big batch of new info about Skate, detailing the game's customization options, live-service content model, and soundtrack, among other elements. The move arrives mere weeks ahead of Skate's early access launch.
The fourth mainline entry in the long-dormant skateboarding franchise, Skate is developed by EA's Vancouver-based Full Circle Studio. It was originally announced in June 2020 and later confirmed to have been envisioned as a free-to-play live-service offering. The game is currently planned to launch in early access in late summer 2025, though its exact release date is still pending confirmation. As of today, it's already in closed alpha.
The Skate team has now reaffirmed the game's late summer launch, in addition to sharing some more details about what fans can expect from its early access phase as part of its latest developer diary, officially called The Grind: Vol. 5. The main takeaways from the new info batch include the confirmation of a robust character customization system, over 100 music tracks, and an evolving seasonal content model.
As is to be expected from a live-service title, customization will be an integral part of the upcoming game. In addition to...
