Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazama gave a series of interviews at last week's Tokyo Game Show, including with our own Sam Woods.
In that interview, Nakanishi explained the direction of Requiem when compared to past entries in the series.
"Although Resident Evil 7 went back to survival horror, Village went more in the action direction; it escalated the action of 7," Nakanishi said. "I didn't want it to be a never-ending escalation of action. It felt time to go back to the opposite direction of spectrum towards horror."
In another interesting interview with IGN, Nakanishi expanded upon this same point, drawing on Resident Evil 5 and 6 as the extreme end of the action-side of the Resident Evil spectrum.
"If we keep going in [an action-oriented] direction, there's almost an inflation effect, where you have to keep adding more and more to outdo the previous title, and by doing that, you ultimately end up where Resident Evil 5 and 6 went, and although they're still great games, the general consensus is that they pushed Resident Evil so far in the action direction that it was no longer horror," Nakanishi explained.
He then...