If you ask Team Cherry's co-lead, Ari Gibson, whether Hollow Knight: Silksong's incredible $20 USD price point should come as a surprise, he might tell you it's all rather "reasonable." That's not precisely how it went down, mind you, but Gibson's brief aside amidst a wider-ranging statement is still a tell-all: while many found it nigh-unbelievable that the successor to the explosively popular original title would barely cost a blip more, Gibson doesn't appear to have ever imagined an alternative path.
Good for us, then, but remarkable in its own right.
There's nothing more to it, if Gibson is to be believed - and I'm not sure why we would doubt him. The snippet stems from the Hollow Knight co-lead's broader commentary as part of ACMI's paperback Hollow Knight: Silksong guide, and they caught the eye of our friend at GamesRadar+ for good reason. In describing Team Cherry's decision to make Silksong into its own game - rather than an expansive DLC to the original - he emphasizes the affordability factor.
"...we try to price the games at a reasonable level for people, and we have quite a habit of expanding the content to be...
