Larian Had To Move 90 Percent Of Baldur's Gate 3 Devs Because Of The War In Ukraine

Larian Had To Move 90 Percent Of Baldur's Gate 3 Devs Because Of The War In Ukraine

From TheGamer (Written by James Troughton) on | OpenCritic

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Baldur's Gate 3 was hit by some major setbacks during development. Like every other studio, Larian had to adjust to the restrictions put in place in response to the COVID-19 pandemic, but it also wanted to ensure the safety of its employees amidst Russia's invasion of Ukraine.

"I had already thought about what we were going to do if it actually happened," Vincke told Edge magazine, discussing the St Petersburg team (as reported by Eurogamer). "So the decision was instant: we can't stay there. We needed to move people away because, as these things go, you can almost predict that eventually there's going to be a mobilisation, and that meant that all my team was going to go to war."

All my team was going to go to war.

Larian Studios formed a task force of legal and finance teams that "worked day and night" to relocate employees in a way that worked for each of them individually. But this meant that they were "fighting with embassies and consultants" in what Vincke describes as a "really complicated" situation. Thankfully, in the end, they moved a staggering 90 percent of staff out of Russia.

Dedicating time and effort to moving...

See full article at TheGamer