If you were hoping that Call of Duty: Black Ops 6's new movement system called Omnimovement could be toggled on or off, then we've got some bad news for you. That's because when the game officially launches on October 25, Omnimovement will be a permanent feature. In other words, you're going to have to get used to it because there's no going back.
We get a new COD campaign every year, but where are the other single-player FPS games?
That information was revealed via the official Call of Duty podcast. In it, Stephanie Snowden, Senior Director of Communications at Activision, and Matt Scronce, the Associate Director of Design at Treyarch, discussed a whole plethora of game details, including the campaign, score streaks, and, of course, its highly touted new movement system dubbed omnimovement. It was there that it was revealed that omnimovement will always be on, though intelligent movement, an entirely separate system, can be modified.
It's a doozy, so let's break it down.
First and foremost, omnimovement will be a feature in all three modes of Black Ops 6; campaign, multiplayer and zombies. There's no toggling it on or off, and it'll be a key part of...