Marathon Devs Reveal How They're Tackling the Game's Biggest Problems

Marathon Devs Reveal How They're Tackling the Game's Biggest Problems

From GameRant (Written by Cameron Swan) on | OpenCritic

Bungie has just released a lengthy blog post discussing Marathon's launch, the initial reception to it, and the future of the Sci-Fi extraction shooter. More specifically, this Bungie blog post candidly addresses some key issues that players have had with Marathon during its first few months on the market, and talks about the lessons the studio has learned from them.

A revival of Bungie's 1990s Sci-Fi FPS trilogy, Marathon hit PC, PS5, and Xbox Series X/S on March 5. While the extraction shooter genre is growing more crowded by the day, Marathon has managed to win over an enthusiastic group of fans during its first season. That wave of passion has also been accompanied by a strong critical reception, with Marathon earning an 81 Top Critic Average on OpenCritic and a critic recommendation score of 73%. In GameRant's Marathon review, I gave the game a 9/10, heavily praising its presentation, build potential, and rewarding progression systems but criticizing its extremely steep learning curve.

Live service titles are a common source of criticism from many gamers nowadays, but I have two very different problems than most seem to.

On May 14, Marathon Game Director Joe Ziegler published...

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