Gaming-Village's Reviews
[...] However, after a few levels, I was unfortunately left feeling disappointed. Whilst the simple levels do have their charm, after a while I find myself missing larger areas where I can give free rein to my destructive urges. I also miss more detailed views of the physics calculations so that I can make my weapons even more devastating.
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So – same approach as last year? Almost, because EA Sports has invested considerably in my personal favorite mode this time. Granted, most game modes remain unchanged or only superficially integrated, but FC Rush and Career Mode have finally made notable progress. Yet despite many tactical options and an improved menu system, the truth lies on the pitch. And there very little has changed – FC 25 stagnates on the gameplay front.
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Broken Sword: The Shadow of the Templars is, in my opinion, a timeless classic that has lost little of its charm content-wise. Although the entire visuals changed radically from pixels to drawings, the game lost none of its visual charm.
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The story and its settings are as spectacular as described above, and even if the complete endgame content doesn't sustain motivation long-term, you'll definitely get your money's worth from the campaign alone and trying out all the new activities and side quests.
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Astro Bot: Rescue Mission is a playful, lovingly designed 3D Jump & Run that sometimes gets a bit too lost in its own gimmicks and thereby loses comfort.
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I have – when Exographer let me dive into its scientific world – enjoyed my hours. The puzzles are clever, the platforming is rare, but it fits very well into the puzzle-like tone of the game.
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Age of Mythology: Retold is, in my view, a fantastic time capsule of a genre that has become almost lost, especially among major publishers, even if the 22-year-old game still shows some minor flaws. Yet it never truly drew me in. While playing the missions, I often felt more like Sisyphus, endlessly rolling his boulder uphill again and again. Or like Tantalus, because all the mythology, monsters, and gods looked so enticing, yet never quite managed to fully satisfy me. This may sound harsh, but Age of Mythology: Retold and I—we were not great friends. I can recognize its qualities and its deeply layered systems, but I don’t truly feel them. On a personal level, this is probably the “worst” verdict I can give. Or, more simply, it is a genre game for fans of other genres.
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Downward Enhanced Edition combines a dynamic, entertaining game mechanic with an open and quite interesting level design that unfortunately suffers from difficult navigation.
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Generally speaking, Frostpunk 2 may lose some veteran players, but will definitely captivate many newcomers. It convinced me again despite the inferior snow mechanics.
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Astro Bot is a focused, idea-rich and carefully designed 3D Jump & Run that feels constantly fresh and energetic throughout the entire duration. With its clear emphasis on interaction and playfulness, Astro Bot sets a welcome accent to the majority of Sony's rather bombastic lineup, and according to my personal ideas of a video game, Astro Bot is not only a celebration of Sony's history [...]
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After just a short time, Frostpunk captivated me. So much so that I regularly checked the thermometer and simply waited for the next cold wave to roll over me. The game is definitely not for beginners and tries to make life as difficult as possible for you.
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What Kyle Banks intended mechanically is evident. The open world, though largely linear in effect, is filled with varied tasks. The canoe gameplay proves challenging, and our shepherd dog's core mechanic is simple yet effective. But elsewhere, the design merely scratches the surface—or gets hampered by clunky controls and physics.
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Cadence of Hyrule came as a huge surprise to me, as I can’t stand roguelikes and have been thoroughly disappointed by Zelda games over the last ten years, even though it’s actually one of my favourite game series. However, Cadence of Hyrule is far more of a classic Zelda experience than one might expect and, I would argue, even more so than the last two main entries in the series.
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DATE A LIVE: Rio Reincarnation is an entertaining package overall, even if you’re not familiar with the franchise.
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Blue Fire is a thoughtfully designed 3D jump 'n' run featuring interesting dungeon designs, fluid and entertaining gameplay mechanics, and a successful variety of gaming tasks. The only stumbling block is the in-game navigation, which suffers from minimal communication and the absence of a map, particularly for the overworld.
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Crypt Custodian is an entertaining Metroidvania with plenty of opportunities for exploration and a low-key but effective pathfinding system. The bullet-hell battles are challenging yet fun, and the dialogue is humorous. The gameplay flow is excellent.
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BAKERU offers an entertaining journey through Japan. The combat system is fun, the settings are varied, and levels with different gameplay provide additional variety.
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Cat’s Request is a largely unremarkable adventure game. The puzzles are mostly very simple and the pace is rather leisurely. It’s also very clear when I need to switch between the two characters. However, the few bugs in the game are highly disruptive. For this reason, I can only recommend Cat’s Request with some reservations. And if you do play it, it’s best to have several save files.
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Creatures of Ava is a colourful action-adventure game with exciting gameplay mechanics.
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Cattie is a short platformer featuring varied levels. The levels often have a good flow, which is only slightly disrupted by enemies. Anyone looking for a major challenge certainly won’t find it here. For everyone else, however, Cattie offers some entertaining gameplay.
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